I really like the look and design of this game!
The sound design and music are top notch.
I love how the player can slow down to make it easier, or go fast to zoom zoom zoom through. The way the slow-down meter refills when not in use is really nice too (at first I thought I had just a set amount per level!)
It's nice how the problem solving of a level isn't really a matter of "What do I do? How do I do this?" and more just getting the timing better and better each attempt; that keeps it from getting frustrating when you die over and over again.
It's great how many control options there are (I tried both WASD + mouse and later WASD + spacebar). I found diagonals really hard to pull off sometimes. At first I thought maybe the game just doesn't remember diagonal inputs once you release, but I found out it's just that I wasn't releasing the keys at the exact same time. I'm assuming the game plays better with a d-pad. Using the slow down can help though.
All in all, this game's got a lot of polish and shows off some really, really, clever game design. It's so satisfying to pull off certain maneuvers.
I highly recommend it for anyone to give a try.
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