A lot of very good theming, but the intrigue it inspires is never quite satisfied -- it meanders and repeats itself, and I felt it was missing a sort of "punch." Which is not at all to say "it needed jump scares" or anything like that. But the air of tension and mystery it builds is muted because the player is never really caught off-guard. A scene is set, the player forms an impression of it, and that impression is usually unchanged by the time the next scene starts. It's a little flat, which is a shame because the theming made me hope for more.
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