A worthwhile and short RPG in which an anti-magic crusader is unwittingly paired with a magic-using healer, and tensions between the two rise as they tackle the dungeon they've been tasked with conquering. Slimes presents a unique take on traditional turn-based combat—both characters have mechanics that work largely in favor of themselves and against each other, reflecting their incompatible worldviews and inability to work together in the face of the crusader's prejudice.
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