I love the character style and animations, it's very appealing! And really liked the mario-style platforms and obstacles. I think the movement feels very nice. Personally, I think the character walking speed could be a little faster, and I would prefer if the gliding was triggered only by holding the jump button down, instead of having a separate button that toggles the gliding on/off. I would also increase the air control. Of course, all these things are subjective and depend on personal taste.
I found a bug in the cave camera mechanics: when you enter the cave, the camera goes to the fixed position, which is great, but if then you move the mouse, the controls will get out of whack (the mouse is probably still affecting the controller rotation, so even though the camera is still, the controller direction is rotating, so the direction of the movement input also rotates).
Overall I really liked it. Looking forward to see how the game develops
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