For the first game made during a game jam, it was particularly well done! Retro aesthetics and sound design came together quite nicely and the emphasis on the story and exploration was great, although at times it felt a bit too... well, undercooked, but that might be just me, since I personally felt like certain locations were meant to last a bit longer and there were supposed to be at least a few more notes on the underwater base's backstory, nevertheless I still found the story to be simple, but satisfying and a bit spooky. The fact that there was very little explanation as to how Moray ended up in a large test tube and the ending sequence in general felt as if though the game was rushed, but nonetheless it didn't really spoil the experience.
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