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Tool Devlogs From Those You Follow Page 52

Estimated release time
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17/06/2025 is the initial release time, if it does get released by that time this will help warnament player make maps that took 50+ hours under 50 seconds, pre...
Current Status & Future Horizons
June 15, 2025 Hello everyone, I'm happy to report that the fundamental features of this program now fully meet my personal requirements. It's stable and perform...
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Minor Patch 0.2.1 - Patch Notes
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Heyo! Just a quick update to close out this week. Also added Screenshots and a cover image. Changes & Additions Changed the color of the void to match the new p...
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Exploring the ACSG Structure
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Game Design
Hello, adventurers! I noticed the need to write this short article to clarify some doubts and, primarily, to showcase the depth and robustness that ACSG already...
Ver 1.1.1 - Drag mode in deployed game bug fix
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Fixed a bug that caused drag mode to be still activated when your game is deployed when updating to version 1.1.0...
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Ver 0.3.1
Added import and Export functions to Maps Fixed the category list in creature management so the labels will align with their buttons better Added GM Core creatu...
2 files
Patch notes 1.1.0
Major Update
major update for ApWorld manager refactoring...
3 files — 1.1.0
Utility toolset for common Archipelago tasks
Another new update!
I've got another new update for you! Today we're covering two different things. Sequences are a new type of option that is similar to multisound, but it will pl...
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Release Patch 0.2 - Patch Notes
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Major Update
Release Patch 0.2 Overview Hi! I've decided to just make this thing public now :D This is a little tool I created for my personal project called project interim...
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v0.3.0 — Scenarios power-up: variables, conditions, string templates!
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Hello-hello! 👋 This took me quite some time 🥵 but I come again with the greatest update of yet — scenarios get a power boost with the introduction of va...
v1.14.3
* Fixed depth rendering with Ultra shader & Unity UI. * Fixed UI Text using the Ultra Shader's effects not rendering properly when rotated by sending extra info...
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Ver 1.1.4 - New feature: Options for Inactivity Behavior
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You can now choose the behavior for the mouse when it's inactive: Hide Mouse Cursor only or Hide Mouse Cursor and also disable its functionality...
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A few fixes/upgrades!
Devlog – “Bucket Bender” build 2025-06-11 Summarises the jump from index.html → new.html ✨ Big-ticket additions Animation & Export accordion Moved all...
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Video Tutorial: Create a custom title screen
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This tutorial will teach you how to create a custom title screen using the plugin...
Update 0.1.2
Game Design
UPDATE 0.1.2 IS HERE! Developer Note: a new small update. some bug fixes and that stuff Patch Notes: -fixed bugs -fixed Overlaying -fixed Slow sorting -New Sort...
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Introducing Find That Image
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Major Update
Introducing Find That Image — A Private, Offline Image Search Tool I'm excited to officially launch Find That Image , a privacy-first desktop app that helps y...
Version 0.0.5 - Run emulator
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Version 0.0.5 runs the emulator on compilation, though not all platforms are supported, yet...
Version 3.2
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📦 Features Added a command to add or remove mana. 🐞 Fixes Fixed an issue where the journal quest list didn't scroll automatically. Fixed an error that occ...
Version Beta R4 Release Notes
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Hi all, today this plugin was updated to version Beta R4! This version adds the ability to make skills and items automatically change the weather when used. Thi...
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Let’s Weave It
Major Update
🚀 Launch Devlog #1 — G̸L̸Y̸P̸H̴ ̴G̴R̴I̸D̴ Is Live! Hey glitch‑fam 👋Dawnia (aka Letsglitchit) here, sliding into your itch feed with fresh co...
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F3D V0.3.1 Update
ANDROID The Android build of the engine is now available. The goal is to have 100% parity between all platforms, but due to platform differences, that might tak...
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Ver 1.2.9 - Adjusted Choice Window auto sizing
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Auto sizing of Choice Window now taken account of default RPG Maker escape codes...
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Death and Funeral (UK) Tool (for Amiga) - Finished
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Death and Funeral (UK) Tool (for Amiga) Launches! It's been some time since I started my tool, on May 11th. But it has taken longer than expected. Today I can f...
2 files
R5.11 Update 3 released!
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Updated dependencies, for better stability and performance. [Windows] Fixed an issue where bootstrap customization would lead to a false positive on some anti-v...
4 files — 5.11.3-release.20250614
2.1c: platform update
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hi! mini 2.1c is out, with minor updates but life-saving for some: microphone selection at startup works again , so you no longer need to reselect your micropho...
4 files — 2.1c
A third beta for 1.4
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15
We're getting a bit closer to the final 1.4 release with this third beta, that fixes quite a few bugs and adds a few improvements. As always, thanks a lot to ev...
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v1.0.9 - Moving Area Colors
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New/Adjustment: Enabled use of border color settings for the move area...
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Unlocking, Image Change, Description Change Added
Changed a lot recently. I've been toying with the idea of unlocking the options later in the game. For instance, you get to a certain point in the game that wil...
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MV Version 2.0!
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Major Update
The RPG Maker MV version has been updated to version 2.0, with the same updates as the MZ version earlier. Also, the MZ version got updated to 2.0.1 as I notice...
2 files
v0.1.14
Added support for .aiff;.aif;.flac;.ogg;.mp3 file extensions to be imported for transcription...
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MV Version 3.2.2 and MZ Version 1.1.4
Just a compatibility fix for a specific scenario in Soundtrack Layering...
2 files
v0.6 - Localization, fixes and additions!
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LOCALIZATION ADDED The tool has been localized: Brazilian Portuguese; Spanish; Russian; Chinese (Simplified); Japanese; FIXES Fixes to hats, shoulders and backs...
3 files
Small tweaks and fixes
Added: Added color setting for shifter shaft fill and outline. Added setting to control the rest hand position of the right hand. Supported modes are Steering W...
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[Devlog] Born from My Own Retirement Planning: Why I Built This Portfolio Analysis Tool
Major Update
Date: June 14, 2025 Hello everyone, As I began to seriously plan for my upcoming retirement, the first question on my mind wasn't where I would travel, but rath...
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Putting ModuSprite into practice
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Today, I’d like to share an example of how we’re using ModuSprite in our current project. All of the background characters in this scene — with the except...
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Update v1.10.0.1: A Quick Fix for a Smoother Download Experience
Major Update
Hello virtual golfers! Right after the release of version 1.10.0.0, thanks to a sharp-eyed user, we noticed a small but annoying inconsistency in the new update...
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Version Alpha R10 Release Notes
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Hi all, today this plugin was updated to version Alpha R10! This version adds an integration to [CGMZ] Window Settings, which is now where the windowskin, tone...
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the battlemap.
Tech Discussion
(wow it's been a couple months since my last devlog. i made my first 5$ on itch the other day!) i promised i wasn't gonna make one of these, but i feel like i o...
V0.1.6
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Major Update
After nearly a year of no updates i have recently came back to visit the program to give it a overhaul here are a list of changes 1.Complete rewrite of how the...
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Ver 1.4.4 - New feature: Button Text Icon Replacement
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This update brings a new feature which instead of displaying a button text on a slot, you can display an icon instead...
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Version 0.0.4 - Add examples.
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Version 0.0.4 lets the user choose examples...
Compile CVBasic source code directly from your browser
MZ Version 2.0!
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Major Update
The RPG Maker MZ version has been updated with the ability to play multiple BGS files at once. PLEASE USE RESPONSIBLY. I won't be held liable for broken speaker...
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[1.1.0] : More Control, More Power, More Juice
Major Update
Hey devs! I'm excited to share a new update to FeelCraft — version 1.1.0 is live! This version focuses on giving more control over how and when game feel effe...
Ver 1.1.0 - Huge new features and changes!
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Major Update
The first big update for Pictures UI Creator is here, please see the trailer and read the changelog below. Backup your json files in plugins folder before updat...
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qss 2.8 released
Version 2.8 script generation changes: The entire command line used to generate the script now is part of the script. It will be added at the top of the script...
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Images to Game Boy!
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Major Update
I’ve always loved the aesthetic constraints of the Game Boy—those 4 iconic shades, the square resolution, the limitations that somehow make everything more...
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DM_CoreShop Update: V1.22!
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I've just pushed out a new update for my plugin, and it's packed with some exciting fixes and additions! Bug Fixes We've resolved two major issues that were aff...
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Presented at /dev/games
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Tech Discussion
On June 5th I attended /dev/games , a two-day game development conference held in Rome. I gave a talk about my 14-year journey developing nCine, sharing both ch...
Fix: Clear Extra Reward Data
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Fix: Function to clear extra reward data was not called before scene exit...
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