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Postmortems From Those You Follow Page 22

7 Second Haircuts Portmortem
Postmortem
Hey! I'm going to keep this pretty short. For those who do not know, a postmortem is basically just a quick write up someone makes after a game to talk about wh...
You Must Destroy Social Media!
Postmortem
I recorded a devlog about the development of this game!...
1 file
Destroy Social Media
Production Blog Postmortem - Shapeshift Dungeon
Postmortem
Hello and welcome to our final production blog post for Shapeshift Dungeon! This one will be a little different from all of the others; it is a postmortem blog...
Below the Ocean - LD 48 Post Mortem
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Postmortem
Thanks to everyone who helped make this my best Ludum Dare game jam EVER! I got a lot of awesome feedback over the last few weeks. I really appreciate all of it...
im almost done with my game update all i need to make left is the credits
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Postmortem
things im adding tittle screen bugs game plays better fix note glitch and more bugs releasing may 18...
Livestream!
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Postmortem
I live-streamed the majority of the game's development at the start of the jam on Twitch and YouTube !...
DEVLOG #3
Postmortem
I started working on the remastered version of the game...
game
Initial Itchfunding Finishing!
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Postmortem
ItchFunding Closing Up We are closing the door on our initial round of ItchFunding this week, during the last month we almost doubled the size of the Academy, I...
Journey to Poom
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60
Postmortem
Doomed Assault As in many gamedev stories, Poom should not have existed. It came to be possible on Pico8 thanks to a (still unpublished) project, an Assault dem...
A moment of reflection
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Postmortem
Demonizer has been out for six months. In that time, I have done some private reflection on the project, but kept myself too busy or distracted to talk about it...
'The Attendant' - Postmortem
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Postmortem
Yo, wooo, postmortem time!! Time to get in around the guts of this project. I haven't really done one of these on a game dev project, so we're going back a coup...
Making-Of Video - Daedalus Demise
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Postmortem
For one week in late February, I worked for 35 hours to make a game from scratch. Everything was streamed live and at the end I released a full game. Here, I sh...
复古三囯(5月11日发布)
Postmortem
我们将于2021年5月11日发布游戏。 在5月11日至5月31日的测试期间,您可以自由玩耍。 正式服务将于6月9日开始。 在测试期...
Ретро Саньго Чжи (релиз 11 мая)
Postmortem
Мы выпускаем игру 11 мая 2021 года. Вы можете играть бесплатно в течение тестового периода...
Üç Krallığın Hikâyesi Retro (11 Mayıs'ta yayınlanma)
Postmortem
Oyunu 11 Mayıs 2021'de yayınlıyoruz. 11 Mayıs - 31 Mayıs arasındaki test döneminde ücretsiz oynayabilirsiniz. Resmi hizmet 9 Haziran'da başlayacak. Tes...
Retro Xich Bich (bắt đầu vào ngày 11 tháng 5)
Postmortem
Chúng tôi sẽ phát hành trò chơi vào ngày 11 tháng 5 năm 2021. B ạn có thể chơi miễn phí trong thời gian thử nghiệm từ ngày 11 thá...
Retro Tres Reinos (comienza el 11 de mayo)
Postmortem
Lanzaremos el juego el 11 de mayo de 2021. Eres libre de jugar durante el período de prueba del 11 al 31 de mayo. El servicio oficial comenzará el 9 de junio...
Retro Three Kingdoms (Starts May 11th.)
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Postmortem
We are releasing the game on May 11, 2021. You are free to play during the test period from May 11th to May 31st. Official service will begin on June 9. Those w...
Retro Samkok(នគរបី)
Postmortem
យើងនឹងចេញផ្សាយហ្គេមនេះនៅថ្ងៃទី ១១ ខែឧសភាឆ្នាំ ២០២១ ។ អ្ន...
Out of Gas Jam Post-Mortem
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Postmortem
Out of Gas is my entry for the recent Ludum Dare 48 game jam. It was intended to be a blatant FTL rip-off, but in having much simplified clicker-like combat mec...
v1.0.0
Postmortem
This is a general update, and a fairly large one, including but not limited to: UI overhaul, game queues, new track pieces, track editor, better android support...
2 files
Dev log 1
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Postmortem
Hello everyone (or maybe nobody's actually reading this) This is the first dev log im posting and i'm pleased to say that the development is going pretty well...
Flip Flop postmortem
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Postmortem
For the longest time, my history of participating in gamejams has been a list of "close but no cigar". I either burned myself out way before the deadline, had n...
Update V1.3.4
Postmortem
Hi everyone, Im happy to announce that this is the last stable update to TCOBT Beta desktop. What's New: - Added boss skip cutscene button -Better adjustments -...
4 files
Soup-a-scape released!
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Postmortem
Wow! A room escape game in 48 hours... in MS Paint! You thought a 6-day room escape game was extreme?? I haven't slept in 36 hours!! but it was worth it! This p...
1 file
Lady's and Gentleman it is time for a comeback!
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Postmortem
Comeback After a rocky half year with many ups and downs I managed to continue, I hope you all stayed safe and healthy. So lets start today I am setting the fir...
1 file
A lesson learned
Postmortem
Hi, here's something new. I decided before I even attempt to make any new game. That the best option would be to fix this game. Hidden Fears was nothing but to...
1 file
Thank you for 1000 DLs & Dev Thoughts
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Postmortem
First of all, I'd like to say thank you to everyone who gave this project a chance despite coming from an unknown developer like me. I love making games and thi...
Fire Monkey Panic Postmortem
Postmortem
Introduction Fire Monkey Panic is a 3D platformer designed for speed-running created for an assignment in Game Level Editing (GAME 132) at Johnson County Commun...
2 files
Neon Barrage - A Postmortem
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Postmortem
Another jam finished, and ho boy am I pleased with the results for this one! I don't usually get competitive with jams (there are WAY too many variables and tal...
3 files
Devlog #6: Launching Retro Tank Party on Steam in 6 weeks (6th week and postmortem)
Postmortem
In order to celebrate my birthday, I'm taking a game jam game I made back in 2019 (Retro Tank Party), fixing it up, and releasing it as a commercial game on Ste...
Post-Mortem
Postmortem
This post was originally written as issue nine of my newsletter, Read Only Mini , but I thought there was nothing better than to share it here too! For the long...
After the wait ...
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Postmortem
I started talking about After the Accident in February 2017 . 4 years already! Time flies! I released a beta of the game, and I found out about other people pla...
Jam Postmortem
Postmortem
Wow, that was a fun jam! I hope everybody who plays Static Space has as much fun playing it as I had making it! Of course, as with any game jam game, there are...
1 file
My experience on making Literally Seven
Postmortem
Overview After months without attempting to make an actual game I wanted to join a jam once more, and Godot Wild Jam looked like the best choice for me. I don...
3 files
New demo in plans
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Postmortem
As promised modest DevDiary. 1. Publishers? We don't have a publisher yet, but we've talked to a few. Most are delaying any decision. For us, it's a clear sign...
Visual Novel Character Creator
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Postmortem
Visual novel character generator app for pc! Female and male body. With 5 body colors, hair and expression variations. Perfect for visual novels, dating sims, e...
1 file
Wanderers Postmortem: How a 5 day jam went.
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Postmortem
Hi! I'm gonna lay out what Wanderers is, how it got here, and where I want to go with it. For me more than anything, but for you too, if you're interested! :D S...
Producing with Kameron Misheikis
Postmortem
Hello, my name is Kameron Misheikis and I am the Producer for Woebegone Woods! I am responsible for planning weekly sprints, scheduling milestones, and making s...
Postmortem
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Postmortem
I received an e-mail from itch about popular jams about a week before the jam started, and the Bullet Hell Jam was at the top of the list. As a fan of shmups, I...
3 files
Update 22/4/21
Postmortem
Hi! In this update I made several changes to the original upload: - Added basic interaction - Added 2 extra levels - Fixed several errors - Polished the walking...
1 file
Post Mortem
Postmortem
This was made for Ludum Dare 45 compo which was a 48-hour jam. The theme was " Start With Nothing" and at 1st I struggled to come up with a concept for it, it f...
A long-delayed postmortem, of sorts
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Postmortem
I had a lot of ideas going into this game. Most of them were never realized. At one time I was kind of ashamed about this story, but looking back, it isn't that...
Gatekeeping Bad Jokes
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Postmortem
At the time that I’m writing this, I’ve been working on Development Hell for almost a year. A lot of the original concepts have changed and an enormous amou...
Update suggestions
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Postmortem
What would you like to see in the new update? Ask questions, I will answer them...
2 files
Retrospective: Nectar of the Gods
Postmortem
The Game Nectar of the Gods is an unquenchable head-to-head real-time strategy / tower defense game where bugs battle over the finest beverages. You must strate...
2 files — 1.0.5
Dev Diary #7 - Post Mortem
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Postmortem
My final dev log on the development process...
It is what it says it is
NormalPainter : How it was made
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Postmortem
NormalPainter is definitely an impressive little software. It was the first time I tackled the challenge of making an image editor and here I want to go through...
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