Tool Devlogs From Those You Follow Page 15
Hi everyone! It's been a while. Just wanted to let you know I'm still working away at the next version of GB Studio. Here's a few things that have been implemen...
Thanks everyone for supporting us and purchasing Asset Forge! All the positive reactions have been absolutely thrilling and we can't wait to start pushing featu...
Hi guys! need your feedback! Do this: Download the "New PixaTool 1.5" Import any image size (Like 4k) Set whatever pixelation Export the image --- Question: T...
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It’s been a really long time since the last update, but GB Studio 4 is here, and it’s worth the wait! GB Studio 4 introduces a new debugger, allowing you to...
10 files — 4.0.0
Version 0.2.0 (2022-10-07) It's been a long road…. 6 months worth of work, to get Godot Manager to 0.2.0 release version. With this version, we have implement...
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The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
Ahoy! I've got back to working on animations and I would like to share some results created with the new system and highlight a few features specific to it's wo...
Hello, this update improves the depth displacement for 3D images and adds Japanese translation. Steam page (For itch.io users, you can get a Steam key on the do...
6 files — 0.14.5
Artwork by Exuvita, one of the artists for v0.11’s splash screen artworks. After almost nine months, a new version of Pixelorama, version 0.11, is finally out...
8 files — v0.11
Added new built-in editor for text Now adding a new translation to a novel or editing texts has become even easier and more convenient without leaving the edito...
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Hi All -- 0.2.1 updates are up now. You can install over the top of previous versions (cartridge data etc. is stored in a separate location) This update has a l...
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Announcing LibSGD for Blitz3D! OK, after a LONG period of indecision I have *finally* decided on my next project: 'LibSGD'. LibSGD will be a simple game develop...
Changes with 7.2.3.1 (2019-11-25) Fix: When having multiple projects open layers display did not update. This could even lead to crashes because of executing fu...
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There have been no updates for a long time, but work on improving the engine continues, a public version will be made soon. We host the most recent versions on...
A new update for KenShape is now available. This includes fixes for the previous released version, I'd like to apologize for the issues that were present in the...
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I’ve got a handful of features, changes and bugfixes for you with 0.30! Multiple tag selection You can now select multiple tags in the filters panel by holdin...
Check out the release highlights here! Changes/Fixes: S5B envelope support (S5B & EPSM) FDS auto-modulation support FDS emulation improvements : Proper filterin...
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Finally! As of today, we end the four year-long LITIENGINE alpha, spanning a total of 17 feature-packed releases. Simultaneously, LITIENGINE hits its first beta...
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HereSphere update v0.10.1 is now available. This update fixes issues with the HereSphere web API incorrectly reading in the chromaKeySettings and hspArray field...
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Changelog: Custom charsets: change default font used to print text (see demo included in this devlog post) Added an option to decouple zooms of map and tileshee...
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Features Vector split Split vector into number junction. Area node Create area from position, span and shape. Canvas node Draw pixel art as an image input node...
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A new update for Asset Forge has been released, see the changelog below; Changes Small UI color changes Optimized UI rendering Fixes Fixed update news Fixed ope...
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Hey everyone, check out this guide about grouping by community member skumleren! It shows how groups can be used along with simple scripting to hide a roof, or...
Changes: You can now clip mask linked sprites! New sprite list menu! Can be used to select sprites or link sprites that are too hard to click on normall New set...
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We released Godot 4.4 in early March and we are delighted to see the reception, with so many users upgrading to it on day 1 and sharing their favorite new chang...
5 files — 4.4.1-stable
It's finally here! After months of tweaking, fixing and adding more small features, I've just released Tiled 1.1 . Those following the development snapshots ar...
4 files — 1.1.0
Hi Everybody! This is major release with a bunch of QoL new features! But before diving into the changes, take a moment to consider supporting us! You can donat...
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Artwork by Roroto Sic , one of the artists for v1.1’s splash screen artworks. Pixelorama v1.1 is here, bringing a lot of game-changing new features! 🎉 This...
9 files — v1.1
The First Node This tutorial will talk about the basic of node and animation process. Nodes Node represent one operation. Most nodes consist of inputs and outpu...
In this video, i'm highlighting some of the most important feature additions in this new version. There's quite a bit more though - be sure to check the changel...
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This release brings tons of bugfixes and quality-of-life improvements. Feature-wise, the highlight of this version is the addition of a Tweening framework that...
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Spent the last 2 days going through the list of little annoyances that had been reported about Left, and fixed pretty much all of them. This new build should ru...
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Developing 1.3.0 has been possibly one of the longest periods between versions in Game Pencil Engine. The editor, UI and added classes was tons of work. The U.I...
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Hi! I've made a dock plugin for godot to generate specular maps. The useful part of it is the shader, that you can use to add specular effect to your sprites (...
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HereSphere update v0.10.4 for Meta Quest headsets is now available. This update adds a download option to the link server, and fixes some issues related to the...
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Panels Panel layout switcher. Timeline panel Display all animation in one panel. Custom interpolation curve. Double click and drag on keyframe to adjust interpo...
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v1.0.8 Release It's been 3 weeks since v1.0.7! If you've read my last devlog , then you know roughly what to expect from this one. I've got new features, and a...
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Our first major, actually major update~! A lot has changed this version, so please look through the changelog! Changes New spawning options! Keywords, chat comm...
1 file — 1.5
Decker 1.56 is a minor update which corrects several serious bugs and adds a variety of treats and minor enhancements. Fixes (Web): Corrected broken truncation...
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Lots of bug fixes this time around. Various bits and pieces have been added, I'm slowly rolling out the user routine option to other machines (starting with the...
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In this development update I'd like to highlight some of the new (or improved) features for Asset Forge 2.0. It's still on track for a release really soon but I...
This update adds support for more formats, some new tools... Added support for cb7 files. Added support for opening image files and image folders in the reader...
Dynami was made in 30 hours from scratch using C++. I've just released a timelapse video showing the full development process: Dynami (pronounced as "Dinami") i...
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so, in regard to the lack of updates for image to bitsy in the last couple of years- I've actually tried about four or five times to refactor or rewrite it, and...
https://forums.oculusvr.com/t5/Quest-Development/Cannot-enable-developer-mode-in... and https://forums.oculusvr.com/t5/Developer-Dashboard/Cant-enable-developpe...
Pixel composer 0.7 bring you better workflow, node improvement and better particle system. Features 2D light node Add light directly to the image. 4 Light shape...
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In the morning I came across the video game Friendship Split, a visual horror novel. I was surprised that she uses "Tuesday JS", Artistic design and sound quali...
Significant changes have been made in the new version to adapt the internal tools to the portrait mode of the screen. Updated choice button editing tools. you c...
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CoreCoder v1.4 - Fresh New Things We are proudly announcing CoreCoder v1.4! This brings many improvements to the app. Which includes a Theme system! Now you can...
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