Devlogs From Those You Follow Page 564
SPECIAL THANKS TO BENJI DINO AND HIS CREW OF PLAYTESTERS! BIG THANKS to all of you for what has essentially been a two-year wait for this update. These past two...
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Release 2.7.0 introduces two new features inspired on the Sega Genesis/MegaDrive and some tweaks & bugfixes Sprite list order Until now, sprites were drawn base...
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Recently, I was working on a major modification in the console: the editor. Previously I did it in Python to test the engine but it is fairly linked to Python s...
I got alot of feedback about people not understanding the ending, so i made it clear by explaining everything i had thought of before for the offiical ending!...
Heya all! I noticed that I didn't have all of the possible pond tile pieces included so I added them to all tilemaps as well as the "AnimatedTiles" folder. Now...
Now that we've had some time away from the pressures of Ludum Dare, we've made a bunch of changes to make the game more fun and enjoyable. For example: Now ther...
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Howdy, I'm glad to release a new version of the Pix64 fantasy console. Beside several fixes it introduces support for multicarts. Mandatory changelog: * Play: I...
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This fresh new update brings many bugfixes. Status symbols are now instantly removed when a spell is cast which removes the condition Added the implementation f...
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It has been too long dear weary traveler, but rest assured — rumours of our demise have been greatly exaggerated. We were away from the studio for almost a mo...
Hey everyone and anyone! We hope you all have enjoyed the game so far and we apologize if any of you have run into the right shoe fishing glitch. If it was the...
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/// New Maharlika Update A simple .1 Update! More typo changes and inconsistency changes. More importantly, an inclusion of a Table of Contents and Bookmarks...
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I'm a fucking idiot. Changelog Change : New masters for a few songs...
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What's new in the game? The Sage hit by a nerf This is a very little release, the new character was way too strong and buggy. So, the biggest change is his nerf...
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Hello everyone! We at Pathos got a little fed up with the cold winter up here in Sweden, so we started to create a desert environment in Bannermen! The maps wil...
For the month of November, Stevie and I built a game jam game for GitHub Game Off called ... Dark Forest. We worked about one day a weekend and then the last we...
A lot of little coding things I forgot about needing this week. Let's start with the main ones. NPC Script ing Well, the name is not very descriptive. Basically...
Added menu button in-game to pause/restart game - (already implemented way before but only with back button on mobile, and escape button on desktop/website vers...
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The updated "Terrain map" plugin is now completely independent, got rid of image binding and the limitations of the outdated "Hidden Object" plugin. You can spe...
Untrusted - v1.190 - Changelog Season 9 starts today! Game balance changes + Panicked Blabbermouth "Wake Up Call" RNG slightly rebalanced + Spearphishing Execut...
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Daily Challenges! Each day there is a Daily Challenge where everyone gets to take on the same run. This will decide the character, starting spells, modifiers an...
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Hey everyone! I'm writing this announcement to let you know that we recently started selling official Demonheart merch from our ko-fi page! Now you can have a m...
Hello everyone! At the suggestion of Bada Games (our frequent Korean localization partner), we moved the overall Y placement of: Hangul Syllables (Range: AC...
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Thank you for playing Part 1 of the Date Time❤️ demo. Over 5,000 downloads and counting! Wow! Melissa was SO THRILLED to have another go, a new upgrade to h...
Sorry. This is the last of these quick updates. This one adds some extra stuff to the recently added 2nd tutorial fare. Again to hopefully make the beginner's e...
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Hello all, but especially those who have already paid for the early access version of this game. I would like to apologize for the lack of updates since last Se...
Hi everyone, as I've noted on my Gunfighters page in the past, Gunfighters hasn't been worked on in a long time. That said, I'm making a new Discord in case any...
Tiny Crate is now playable on Android! Download the APK and play anywhere! (: Touch Controls, Gamepad Controllers and keyboard input is supported! <3...
+ you can now upload invidiual files. Allowing for those who modified the source files in the module folder to upload their asset flips. This allows for charact...
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Bug fixes and code improvements. Collision of dead bodies and player fixed. Precache of weapon waypoints added. Last weapon after respawn improved. Fixed unavai...
Hi everyone! I've recently had an influx of new followers, so I thought I would take a moment to spout some info about the game. First, hi! I'm Skullie, a self-...
Cover - Sloane Leong Cover - Sloane Leong Indiepocalypse #31 is now out ! Check it out! Buy it! Share the announcement ! *NEWLY COMMISSIONED FOR INDIEPOCALYPSE*...
I've cleared my slate of client work and am going to be working on the first major Annwn update live on Twitch tomorrow at 2pm (GMT+1 because British summertime...
Papeon is finally taking an even better shape with the release of two starter packs for Dursaw Warriors and P.I.K. Elite. There are so many major changes from t...
A new update is here! This update brings with it a handful of new features. Here's the breakdown of all the new stuff: - Added Color Blind Mode to Visual Option...
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This new version fixes the floppy disk access bug that was in the prior versions, including the version sold in the physical box. If you have bought the physica...
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Dan and Bora discuss the idea of card crafting and resources, and whether they want to approach a Slay the Spire style campaign versus a Darkest Dungeon style c...
Fixed/improved some monster animations in battle Fixed a text render bug where a space before a newline produced two newlines Fixed crash when some players fled...
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Hello, Lead Programmer here! The building system has been implemented and used from Easy Building System Unreal Marketplace. Although, customised with our effor...
I've taken a short step back, assessed the things I'd like to accomplish with Mermaids of Ganymede and I think we're in good shape. The Sunday patch cadence als...
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Hello everyone, I have a custom update for you. This time I made some UI and UX improvements as announced. In the past, the UI often flickered, which was not ve...
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The full game is finally here and coming to steam in the near future. Im creating a demo for those looking for small taste of everything. But for, the full vers...
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Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay...
hi everyone! LL2: CHAPTER 5 (marriage time) is out! this is the private wedding ceremony chapter. senxue: the marriaging i also switched out lin xue's old sprit...
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Hello! I am a Indie Developer (Well this is my frist game) and I going to show us the first version of my game, maskman a game of 4 Compulsive addicts of Fruist...
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HYPERJUSTICE is finally complete! Thanks so much to all the other team members in SEQ. I will be posting more postmortem dev logs about the game design and evol...
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Hello! We ended up reworking a decent amount of our workflow. When we started this specific project, we weren't aiming to create a complete game with it at firs...
Hey all! Just posting this to say that the page for Cryptid Crew has been published! While it's still a while away from release, all updates on progress and pot...
Hello everyone! It is time for another Dev Friday and another game update announced. This time, coming next week on 19th February 2021 - Steaming West Update! W...
From the sequel to the Fire Emblem inspired game; Falnarion Tactics comes Falnarion Tactics II. (Falnarion Tactics and Falnarion Tactics II are both SRPGs inspi...
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