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Book Postmortems

New edition 2022
1
Postmortem
New edition 2022 Dear / as in this opportunity I want to remind you that BDCI 2022 is now available in its 1.12 edition Ebook PDF...
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​You can just write what you want
5
Postmortem
This is the first in what I hope will be a series of short postmortem reflections on CWKB as a project. I offer these in case they're useful! Several people hav...
All of my Postmortems
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Postmortem
I decided to put them all in one place and update it as new ones appear. NUKEHECK SnakeAcid RadioBubble SNOIK...
High style
Postmortem
This is the fourth and (?)last in a short run of postmortem devlogs following the release of CWKB . I offer these in case they're useful! Most people, in most p...
Starting at the start
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Postmortem
This is the second in a short run of postmortem devlogs following the release of CWKB . I offer these in case they're useful! Although the idea for Cosmic Warlo...
Austerity and maximalism
1
Postmortem
This is the third in a short run of postmortem devlogs following the release of CWKB . I offer these in case they're useful! I think the formal choices in Cosmi...
Process notes directory
1
Postmortem
This is a collection of process notes posts I wrote while composing Cosmic Warlord Kin-Bright . Practicalities Exactly which stages of construction did each boo...
1.5 beta is out!
Postmortem
The 1.5 beta version is ready. Right now only in Polish, I will also work on the English version. It is called 'beta' because I'm not sure if these changes are...
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Snoik post mortem
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Postmortem
Here lie some bits that were cut from the game, and a few words about how it was made. Mid July, strangest io go “yo, what if videogame”, i go “aye”. Th...
Check-In #9: The Past, Present & Future of the Project!
Postmortem
Hello all! We hope you all stayed safe, warm and cozy throughout the winter holiday months. We're here with a bit of a longer-form update to talk about the curr...