Tutorials From Those You Follow Page 15
Introduction Rotation is everywhere, and you can use it in many, many scenarios. A ball, a falling structure, a projectile, etc. The case study for this tutor...
Tutorial and Level Selector...
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Infect your office dino boss with the flu, so you can go home and relax.
Playing a Short or Long Distance Version of The Man and The Stag A few people have asked how to play a short version of The Man and The Stag. Well, it's very si...
In this post, we’ll write a fragment shader to animate leaves in Unity. I’m assuming familiarity with light vector math. First, get your base textures. The...
There can be a lot to learn when you are getting started with SynthVR and modular music. CeeD33Bee just uploaded this video guide with some great tips on how to...
Solving VR puzzles is fun! What about creating your own puzzle cuts, directly in VR? Here are some quick tips to cut your own VR puzzles in Peco Peco ! 1. Cut...
In this blog I will tell you everything that you need to know when playing Idle Furniture Tycoon. Let's start from the very beginning: Camera movement On PC: Mo...
"But I would have done it differently..." "I wish you hadn't killed her..." "I want more sex..." "More red-heads..." "How do you make your comics...?" I get a l...
Hello again! In the current state of the project, I still have a couple of things planned for the build and have already started talking to composers for music...
In part one of the tutorial , we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can dow...
Today I want to talk about my process for creating characters from concept to model to in-engine. Concept Before I begin the modeling process, it's important to...
Hello again, my good friends! Hope you all had a great week (yeah, I know, we live in crazy times...)! Today I will be walking you through my approach to compos...
This is a slightly detailed tutorial for VR setup in Backrooms. Requirements If you wish to play Backrooms in VR, you must have the following: Any Android smart...
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I wanted to share a quick tutorial on how I generated the planets in Gimp for Ellipsoid . In only a few minutes you can create diverse planets like the ones s...
Lighting is a requirement for 3d games, but it can also really boost the style of any 2d game. It can breath life into that rushed game jam sprite art, adding d...
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What is the HPSXRP ! Please note that this tutorial is outdated ! The HPSXRP (short for: Haunted PSX Render Pipeline) is a render pipeline for Unity3d that emul...
One of the great new features of GearHead Caramel is the ability to add your own content that will automatically be loaded and used by the game. If you check yo...
Hey there guys! As promised, today I will show you my approach while composing the first track to this game music pack - a town theme. We will be going through...
Hi, Keo here! This week I worked on implementing a gallery for Dawn Chorus, and I was surprised to see how confusing it was, and the lack of working code exampl...
1. Create a shortcut of Telescape.exe 2. Right click shortcut > Properties 3. In the Target, add " -force-d3d12" for DirectX 12, " -force-d3d11" for DirectX...
Here is the place where you can suggest what the next worlds in TELESCAPE will be. To make your suggestion valid, please download the game and donate $1.00 USD...
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With the release of FamiStudio 2.3.0, I took the time to record a brand new tutorial. In one hour, you will learn how to make a brand new song, from scratch, no...
Hi everyone, In this video, I show you the main idea behind this game. The first thing is to explore every part of the map to find stuff and to complete quest l...
A fangame about dating the girls of HellTaker
Project (inspired by Ren'Py) for story driven games in Godot
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Project (inspired by Ren'Py) for story driven games in Godot
What do you do when you want to take a screenshot of something in unity? Say a 3D model you want to use as an image in an inventory system. It'd be nice if it h...
Below is the unwrapped code. There's actually not a whole lot to this one: 105 of the 280 characters fits on a single line. So, let's look at that in isolation...
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This is the last episode!! In this episode we are going to return to procedural animations and create a new one where the robot is holding a gift in its hands a...
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Sometimes you want a thing to last a certain amount of time. When the user clicks a button, the popup afterwards sometimes shouldn't immediately appear. You wan...
This is a guide for those of you that are stuck with downloading game and opening it on windows. I'll post a MAC one soon...
How many times have I done this? Debug.Log(thing, otherThing); Only for Unity slap me upside the head with a mutter of disapproval. I sigh and make two Debug st...
This article is a detailed breakdown of why and how we implemented the accessibility options that were added to Nina Aquila: Legal Eagle in December 2020. Much...
I'm going to show you my process for drawing a dungeon with these tiles. First of all, remember that you can adjust the size of the "find drawing" window. Drag...
Loading code from the Resources folder is bad. Don't do it. But so is eating a dozen chocolate chip cookies. The cookies are delicious and the Resources folder...
In order to print the zine properly, you'll need to make sure a few key settings are, well, set. Specifically, you want to make sure that: You are printing Actu...
Done! Phew, this was intense. Apologies if it's very dense with information and visuals, but I like to be thorough. Continuing Development Now that's done and d...
Project (inspired by Ren'Py) for story driven games in Godot
Good afternoon everyone! I wanted to add a walkthrough for the game, just in case anyone hit a wall while playing the demo. This was previously available as a p...
Project (inspired by Ren'Py) for story driven games in Godot
When making a game in Unity, it's recommended to host a WebGL build on itch to make your game significantly more accessible. Here's the step-by-step for how to...
NOTE : I am a huge fan of Itch.io and will be releasing an offline version of Nectar of the Gods at launch on the platform. Unfortunately because Steam's Steamw...
Titans are the basic enemy land troopers. Their hands are weapons such as blades, energy guns or even shotguns depending on their assembly. They will face you a...
Project (inspired by Ren'Py) for story driven games in Godot
In order to update, you need to install the itch.io client. Through this client the DM Helpmate is usually updated automatically, you can follow this process in...
The Tracer is a mobility restrictor enemy unit. It uses blue laser to trace 3 trajectories around you from its wings and a few seconds later perform high speed...
Hey everyone! I'd like to thank you all for downloading and playing Sew in Love. This game is a little more strict than my others when it comes to achieving the...
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Project (inspired by Ren'Py) for story driven games in Godot
It's a common trope in video games. You just defeated the monstrous Scarlet Dragon only to then see a bunch of green-coloured versions of it in the next region...
The Vulcan is an armored unit containing and orbital cannon inside an indestructible metal shell. In order to attack it opens the shell, extends the cannon, and...
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