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An introductory guide to dice maths and mechanics for all the goblins and goblins at heart
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How to Plan and Finish Your Game as a Solo Developer.
Essays about TTRPGs, the internet, and remote play
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Essays and advice from around the tabletop industry
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Looking Back at Thirty Years of Video Games Based on The Simpsons
How To Design Games That Are Personal, Political, And Profound
A guide for making your own kid-specific TTRPG based on XP from the ENnie awarded TTRPGkids!
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
A Paul Czege Broadsheet
A collection of art and rough sketches with some commentary.
Essays about playing with horror in TTRPGs.
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Michtim was my Master thesis project: this is the theoretical background information to creating my game
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Interviews about the history of TTRPGs and where they're going
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a ministry-approved gazette, for connoisseurs and curators of games.
An art book of almost all of the art for the game NO LOVE
The Summer 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
A collection of the art behind the indie game, Wonder Wickets, as illustrated by Nick Roger.
14 talks about women in tech, game design, and the industry we love
Learn to use GIMP quickly!
A game design resource and timetable curated to make small scoped games
Behind the scenes of a visual novel game
Game Development Guide using HTML5 & Phaser III JavaScript Gaming Framework
Designing Games for Players Without Free Will
Con este Ebook dominarás los Scriptcalls de RPG Maker
Start with a working game and make it your own using HTML, plain Javascript, and this choose-your-path e-book.
The Black Book of Player Exploitation
Codeless Game Construction using Construct2 & Construct3
A Player-Centered Toolkit for Game Development and Monetization
Skeletons, Harpies, Catfolk, Arachnid, Kitsune, Slimes and more
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itch.io now on YouTube!