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A Look Back at Thirty Years of Video Games Based on The Simpsons
Systems Reference Document and Open Game License
Fallen - a new type-in roguelike for the Commodore 64
48 pages of tutorials, interviews, and more!
Quickstart Rules and Adventures
Systems Reference Document and Open Game License
Using agile development to make card games
My submission for the Forgotten Games Essay Jam
A book examining the poetry of 2D platformer design.
The Visual Novel and Interactive Fiction Zine
A set of templates to help you map out your next game idea.
The Visual Novel and Interactive Fiction Zine
A One-Page ttRPG about solving things in a given time.
Free minibook to get you started into HTML5 games development with Phaser and TypeScript
The mechanics of nine puzzle games studied and critiqued
A tiny (but dense) zine(?)-essay about decision spaces.
Artwork and development insights into the making of 'The Beekeeper's Picnic'
Would you rather be a pet, or go feral?
A beginners guide to good game design.
Game Design Document of The Moth
A game design document for Oh BTW Glasses Stack
Game design th茅sis about Emotional design apply to the 3C
A fun play report of some of my time playing Freebooters on the Frontier
Unfiltered stories, poems, and game designs
itch.io now on YouTube!