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Systems Reference Document and Open Game License
Essays and Reviews of Powered by the Apocalypse TTRPGs
Fallen - a new type-in roguelike for the Commodore 64
48 pages of tutorials, interviews, and more!
The Visual Novel and Interactive Fiction Zine
Artwork and development insights into the making of 'The Beekeeper's Picnic'
A set of templates to help you map out your next game idea.
My submission for the Forgotten Games Essay Jam
Free minibook to get you started into HTML5 games development with Phaser and TypeScript
Es una guía de inspiración para crear tus propios juegos de mesa.
Using agile development to make card games
The Visual Novel and Interactive Fiction Zine
A One-Page ttRPG about solving things in a given time.
A collection of ideas from the next generation of game designers.
A book examining the poetry of 2D platformer design.
The mechanics of nine puzzle games studied and critiqued
A fan-made content expansion for the ORPHEUS Protocol TTRPG by Varcolac Press.
Juego de rol para iniciar a los niños de diferentes edades.
A tiny (but dense) zine(?)-essay about decision spaces.
A simple system for guiding AI narratives with a dice.
Would you rather be a pet, or go feral?
A written course on designing game architecture.
A fun play report of some of my time playing Freebooters on the Frontier
A beginners guide to good game design.
Game Design Document of The Moth
A small book on the invisible workforce in the gaming industry
A game design document for Oh BTW Glasses Stack
Game design thésis about Emotional design apply to the 3C
A short interactive magazine about winter maps in my favourite game
Chili ist ein Budget-NPC zum Reinschnuppern: 2 Seiten, systemneutral, sofort spielbar.
A PDF guide of hashtags to help game devs share their work and boost visibility.
Unfiltered stories, poems, and game designs
itch.io now on YouTube!