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Game Design Document of The Moth
Imaginary new features presented in a game design document
A One-Page ttRPG about solving things in a given time.
Behind the scenes of a visual novel game
The Summer 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
A Look Back at Thirty Years of Video Games Based on The Simpsons
The mechanics of nine puzzle games studied and critiqued
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
pygame programming book. Support pygame, and learn you some python, C and pygame.
Essays and advice from around the tabletop industry
Start with a working game and make it your own using HTML, plain Javascript, and this choose-your-path e-book.
A collection of the community's knowledge on game development.
Systems Reference Document and Open Game License
Systems Reference Document and Open Game License
Fallen - a new type-in roguelike for the Commodore 64
An art book of almost all of the art for the game NO LOVE
Michtim was my Master thesis project: this is the theoretical background information to creating my game
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
Promoting spanish games and games studios since 2014
Game Development Guide using HTML5 & Phaser III JavaScript Gaming Framework
A collection of the art behind the indie game, Wonder Wickets, as illustrated by Nick Roger.
14 talks about women in tech, game design, and the industry we love
How To Design Games That Are Personal, Political, And Profound
a short zine about game design & life
itch.io now on YouTube!