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A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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Toptagged Turn-based (9 results)

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A 2.5D game making engine free for non commercial use!
choice-based game template
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A Graphics Library for Retro Game Development
A full framework for creating turn-based battles in Unity.
easy to use library for hex-grid based games for the Unity Engine
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The core mechanics of a turn based game ready to use.
Haskell game engine library for ASCII roguelike games at
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A combat/initiative tracker for tabletop like dungeons & dragons or pathfinder!
The Ultimate SMS Prank Tool now on YouTube!