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Plug and play, retro, zelda-like camera behavior for Construct 3
Run in browser
Limit the bone rotation to mesh with just one click. See visual representation of the rotation limit. Rigify compatible
Simple rig to animate props with characters in Maya.
Create / rig whatever creature and move it procedurally on any terrain
Convert your mesh animations (e.g. cloth/water simulations) to bone animations
Say hello to Globetrotter the advanced bouncing ball rig!
itch.io now on YouTube!