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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Toptagged plugin and RPG Maker Page 5 (508 results)

Explore tools tagged plugin and RPG Maker on itch.io. Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the f · Upload your tools to itch.io to have them show up here.

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Bestiary system inspired to "Final Fantasy II"
A plugin to enable/disable mouse & touch input easily.
Extend the Shield Block plugin to allow parrying
Control equipment slots dynamically during runtime! Add, remove, lock!
Add animated faces to your game!
Plugin which creates boundaries around the player, an event, and/or x,y coordinates on the game map.
Change your maps tiles on the fly! Change regionIds! Swap an area of tiles from one map to another! And more!
Control Encounter Steps & UI for Alerts/FOEs
Customizable Windows! Yay!
A general plug-in for RPG Maker MZ (also compatible with MV).
Gives you greater control over EXP gain
Action Points System - RPG Maker MV
All expansions of RPG Maker Action Combat but cheaper
Leader Assault mechanic as "Resonance of Fate"
RPG Maker MV Plugin, Allows the developer to set a specific font name and/or size throughout all the game's text
Extend your crafting system with the recipe list extension!
Create your very own custom HUD using our advanced in-game HUD editor
Allows the use of custom parameters on RPG Maker MV project
Plays a Common Event instead of Game Over screen.
A package of multiple plugins that give you the best looking scenes
Battle transitions that simulates a shattering effect
Plugin for RPGMaker MZ allowing simple proximity based sounds
Map HUD showing Party's leader information
Transform your scene item into a grid-based one!
Create bloom effect for any events easily and automatically
Switch control to other events, make them act as the player
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