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A simple behavior that allow to join accessories to existent spritesheet with PinPoint
Run in browser
Understated is a strongly typed state and transition library for Unity Mecanim
Rucksack is a dependency injection solution for Unity 3d
Behavior that creates a set of points along elliptic steps
Run in browser
CopperCube actions at custom raycast hit results
better keyboard & mouse input management for CopperCube 3d engine
embedd soundfiles & control audio events by play modes and volume changes in CopperCube
CopperCube global scene node removal management extension
multiple image import & sequence animation on 3d meshes, billboards or 2d overlays for CopperCube
easily create, design & animate volumetrically arranged billboard fog in CopperCube
customizable professional looking 2d overlay status bars for CopperCube
eliminate variable adjusting/renaming hassle when duplicating scene nodes in CopperCube
CopperCube behavior for 2d spritesheet animation
CopperCube feature rich stop-motion animation
easy dialogue development system for CopperCube game engine
billboards that allow rotation adapting child nodes for CopperCube
Very simple behavior tree editor
OpenGL spritesheet animation for CopperCube game engine
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