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Instantly translate text from your Mac menu bar, Lightweight, hotkey-powered, distraction-free. Built for productivity.
A production-ready idle crafting game template with automation, prestige, offline progress, and a shared game engine.
Idle clicker template with upgrades, offline progress, autosave, and clean code for fast game prototyping
Lightweight tetromino / falling-block grid engine built for Godot 4.
A collection of 10 GPT-ready chatbot personas in Markdown, JSON, and PDF formats. Plug them into any GPT UI.
Automated Real-Time Bug Capture for Unity Developers
A production-ready idle tycoon game template with research, prestige, ROI analysis, and offline progress built in.
Effortless loot & inventory setup—no spaghetti code, just plug & build.
Three production-ready idle game templates (Clicker, Forge, Tycoon) built with React + TypeScript.
Analyze huge log files in seconds — free CLI version available
Deterministic runtime that executes artifacts under explicit constraints and emits verifiable execution receipts.
Deterministic tool that proves events occurred in a strict, declared temporal order within a scoped system.
Deterministic tool that detects and classifies bounded, declared drift versus unauthorized change in a scoped system.
Trim, filter, and analyze logs in seconds.
A deterministic tool that generates verifiable proof that specified data no longer exists within a declared scope.
Deterministic tool that proves a system or process did not access a protected resource within a declared scope.
Deterministic tool that proves a declared boundary has not changed within a scoped system.
itch.io now on YouTube!