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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Latesttagged RPG Maker (1,616 results)

Explore tools tagged RPG Maker on itch.io. Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the f · Upload your tools to itch.io to have them show up here.

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Reveal the unknown as players explore, one step at a time.
Free RPG Maker MZ plugin that scans notetags during playtest and warns about suspicious formatting mistakes.
An abstract positioning tool to speed up combat in role-playing games.
Shows helpful text when mouse hovers over events.
A flexible palette-based UI plugin.
Add fourth wall mechanics to your game
Adds a Dredge style mini game into your RPG Maker MZ Game!
A profile-based, ARPG-style item stat generation system for RPG Maker MZ.
5 visual minigames: Wiring, Skill Check, Circuit, Safe, Frequency.
Run in browser
regrouper 8 faces ou moins sur une seule image
Run in browser
Crée une feuille 3x4 RPG Maker avec import, placement et export PNG.
Run in browser
Animated Message Window Styles with Living Borders!
Graphics tool for all Rpgmaker Series
Create intricate progression systems with an intuitive skill tree maker.
Run in browser
Custom Map Transitions: Pixelation, Blur, Wipes, and Zoom effects!
Check device battery status in your game
Undertale-Style ACT & MERCY and Battle System for RPG Maker VX Ace
Adjusts the size of the game screen to fit a web page without margins.
A project with a World Map System plugin I made.
Run in browser
Auto generate translation file and translate your game without replacing your in-editor text
Random items in many ways
Implements a passive skill system
Modify the hidden formulas of the combat system
Extansion for RPG games
Extension to conditional branch
Run simple Battle Field events
Adds AP for secondary progression systems
Build 2D worlds faster with smart auto-layering and a streamlined, engine-ready workflow
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