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PBR (Physically Based Rendering)

Utilizing realistic materials and lighting models to simulate the physical properties of surfaces, PBR (Physically Based Rendering) enables assets and tools to achieve consistent, lifelike appearance across different environments and lighting conditions. Commonly employing texture maps such as albedo, normal, metallic, and roughness, this approach aids in accurately depicting how light interacts with various materials in 3D projects.

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Procedural Generation

Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.

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procedural-generation

Latesttagged PBR (Physically Based Rendering) and Procedural Generation (3 results)

Explore tools tagged PBR (Physically Based Rendering) and Procedural Generation on itch.io · Upload your tools to itch.io to have them show up here.

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Procedural textures authoring tool
Create PBR materials and paint 3d models
Dust3D is a quick 3D modeling software for game developers
itch.io now on YouTube!