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A 3D sound engine for Javascript
Save user progress in javascript-based games with slots and objects.
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
Split the JavaScript files into more manageable chunks, making development much easier.
This plugin matches the face graphic to the actor, should the actor change outfits.
Allows you to animate text to match a character's emotion.
Easily re-order your RPG Maker MV maps using Gimmer's mapsOrder tool.
Use the system clock to time how long a player takes to do something.
Allows you to move Options, Save and Quit Game into their very own menu.
Change the actor's face/expression during the same chat window.
Automatically detect which kind of controller the player is using and show the correct button UI.
Animate your Title Scene by using a video as the background.
Allow for finer control on setting the speed for your main character.
Give Events a 'Line of Sight' in your game.
Organize 'Pictures' in RPG Maker MV into folders and sub-folders.
Show automatic pictures for each choice!
A DOS JavaScript Canvas with sound.
Come up with a canon-esque name for your Minecraft: Story Mode settlement.
Run in browser
A new way to build class stats on RPG Maker MZ!
Open-source, web-based & code-oriented software for VJing & controlling interactive installations.
Checkout how different cassette/cadence/chainring combos affect your speed
TotoyeVN Engine is a visual novel engine written in JavaScript.
Infinite Cellural Automata Rule 30 Program
Rpg Maker plugin that adds Autosave/Autoload feature.
Cozy Plotter Art Terminal
Tile map editor, generates output for JavaScript (Droidscript), C# (Unity) and C/C++
An Utility Sketch Plugin for shadows i.e Copy, Paste, Cut and Delete Shadows.
coding, game programming, game development, design
Quickly look up RMMV Plugin Commands!
JavaScript powered Virtual Computer
A SteamCMD wrapper for Garry's Mod used to install the missing Counter Strike Source textures.
This converts multiple JS files into 1 main .js file.
Run in browser
Call javascript functions, get their return values. Get and set object properties and call object methods.
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