Here I leave the video about the first two weeks of development. I basically did the core mechanic (First-Person Hand movement with telekinesis) and the first 3D models (which was quite an odissey). Also, I added some PIZZAZZ (?).
The project is currently two weeks ahead of the video, an have a working prototype at https://hogstudio.itch.io/hog On the video, just one type of goblin is shown, with simpler models, simpler AI and no landscape. I will make a video on the next steps I took in a week or two.
I am still struggling to understand what to put here and what to put under the devlogs of the game so sorry for the duplicates!
Brief written devlog on technical details: https://hogstudio.itch.io/hog/devlog/167571/my-first-3-weeks-of-game-development