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Video for the second devlog, 1 month of game development.

On the video, I integrate heghtmaps, a dialog system and improve the AI of the goblins, introducing a new goblin: the archer.

This part is longer that the previous entry and shows the upload of the first prototype that is currently on itch.io: https://hogstudio.itch.io/hog

After that, I want to move along to build an MVP that people can playtest with the quest system and a part of the final world.

I hope you enjoy it.