@nesbox, can you explain .tic file format? I just want to change the map from outside.
which kind of information (specification) is stored in the chunk 14? (0x0E) - and how the information on the chunk 3 (cover) is stored? (btw, sfx and waveforms might need to be documented as well) - would be really great having the whole .tic format specification documented! :) (i'm aware how toilsome is to document anything, perhaps we should start a wiki page somewhere and keep improving it voluntarily and progressively? )