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Nesbox

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A member registered Sep 06, 2016 · View creator page →

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just checked, BACK button works on my device...

back button should work, it's a bug if not

no, you can't change display size, only clip it to 160x136 maximum

and you can change palette

so, seems it works in .70

try to call trace(debug.traceback())

I'm not sure if 'debug' module enabled in 60.3

I think it's .80 feature

`Remap` is just a callback which is called for every tile on map rendering stage and you can change tile index in the runtime.

Here is simple demo https://tic.computer/play?cart=9 how it works

I had to temporarily switch to another project and I don't have time for TIC at the moment, I worked full time on TIC before. Anyway, .70 almost ready, main changes are Wren and Fennel languages support, CRT monitor effect, touch keyboard for Android and etc. You can read about version changes here https://github.com/nesbox/TIC-80/milestone/23 

Will try to release it in June.

I like the idea, it looks very useful even if it will be implemented only for the lua based languages.

I see it as a player without editors inside, with compressed cart and embedded cart. Cart won't be encrypted and if you have enough skills you can extract it and uncompress...

yes, it's not implemented yet, going to add it in .80

Thanks

In short, you have 8 memory banks and can switch between them in the runtime using sync() api, you can't use all at once

try to use "save cart.tic" then "get cart.tic" command in the browser

there is no Pro version for browsers, only win/linux/macos/android

hmm, just tested on the Chrome, works fine

Hi,

I looked at your game, it loads well, just try to change viewport dimensions to 768x432 px on the game settings page

and sorry for the outdated bundler, I have to remove it

Thanks or the report 

I added an issue https://github.com/nesbox/TIC-80/issues/585

here someone uses 32 colors per frame https://tic.computer/play?cart=417 with OVR() function

BPM = (6 * Tempo) / Speed

Hi, you could try to build Pro version yourself, build instructions are here https://github.com/nesbox/TIC-80/wiki/build-instructions#raspberry-pi-retropie and use 'make linux-pro' instead 'make linux'

yes, going to add mouse input

keep in touch

Hi,

I don't see images you attached to the post, also, unfortunately, I didn't get email from :(

SYNC means TIC doesn't perfectly fit 60 fps on your phone. To disable it, type 'config' command, go to code editor, and change MISSED_FRAMES to 2 or more

in .70 it will be disabled by default

TIC-80 doesn't limit CPU usage, I'm thinking about it, but haven't found suitable solution yet

and yes, TIC uses only one core, I'll try to investigate why PICO uses two...

Hi, unfortunately it's not implemented yet, but we have opened issue https://github.com/nesbox/TIC-80/issues/260

yes, banks work everywhere, with PRO version you can switch and edit them in the TIC's Editors
with sync() api you can load game resources like sprites/map/sound from a bank you want to the 80K RAM in runtime

you don't need to call sync() for the code, all the code automatically loads on game startup from 7th bank to 0

to edit banks in external editor pls use text cart format, switch bank in Code Editor, type some code, go to console and use 'save game.lua' command, then you can open 'game.lua' in any text editor (TIC will automatically reload cart when you save it), you should see <CODE1>... section

Pro version has 8 banks each 64KB of code, so you have 512KB of code limit in total

fixed here https://github.com/nesbox/TIC-80/issues/438#issuecomment-354114930

pls check

not implemented yet, pls create an issue on Github

https://github.com/nesbox/TIC-80/issues

Hmm, I'll try to investigate, 

thanks

https://github.com/nesbox/TIC-80/issues/438

I mean "not yet", of course, music could be extracted or imported, but you have to implement converter.

Don't know, maybe 5 bucks, but you can always build pro version from sources if you don't want to buy

unfortunately, there is no way to convert

It's not implemented yet

Going to add this as part of TIC Pro

Ok, thanks

Where did you test it, in the browser or native app?

Could you run https://tic.computer/play?cart=122 on these PCs and check fps?

thanks

There is no way, but I'm going to add it

thanks