Sure, going to add standalone games export in 0.90 pro.
Recent community posts
The Pro version has 8 banks for each part of the resources (code, sprites, map...) and you can switch banks in runtime using `sync()` api (https://github.com/nesbox/TIC-80/wiki/sync). Therefore, in total, you have 64K*8banks=512K of code.
Another thing, I think it's not a good idea to store bitmap data directly in the code, a better way would be to store it in the map section and load on start using `mget()` api, or there is another trick, you could save your Logo as a cart cover (using F9) and it will be shown on screen at first frame, just don't clear the screen, this game https://tic80.com/play?cart=139 uses this technique.
btw, your game looks awesome! :)
I had to temporarily switch to another project and I don't have time for TIC at the moment, I worked full time on TIC before. Anyway, .70 almost ready, main changes are Wren and Fennel languages support, CRT monitor effect, touch keyboard for Android and etc. You can read about version changes here https://github.com/nesbox/TIC-80/milestone/23
Will try to release it in June.