thanks! :) (btw, i only tried native gnu/linux versions of atom and vscode/vscodium )
Recent community posts
thanks for the feedback, fehse! i never tried other electron apps, where could i find them? anyway, making it more multiplatform that could ease the support on other operating systems (gnu/linux included) would be really great, thanks! :) and about wine, "misconfigurations" are not used to influence that much, there are mostly recent stuff using recent libraries (or versions of them) that are used to not work fine on wine (due on lack of enough testing, reporting and improvement in the whole iteration development process)
published a new version of it - no errors appeared on the previous version here (Ubuntu 20.04 amd64 (GNU/Linux), Python 2.7.18rc1, Pygame 1.9.6 ) - perhaps the error appeared there because you're using Python 3.x, or other operating system?
i'm trying to run it on Wine as well (GNU/Linux operating system, Ubuntu distribution) - the editor window appears blank - are there any plans to have it native on GNU/Linux, OSX, and other operating systems? or is anyone here skilled enough for helping us on that?
i never had respawn issues on Godot - perhaps my very humble and noob experiments might be unexpectedly and accidentally useful? - https://nitrofurano.itch.io/funfhundertfunfundfunfzigtausendfunfhundertfunfundfunfzig
great game! btw, GNU/Linux users need to change the octal permissions to executable (like using sudo chmod +x) - another thing is that windowed Godot games doesn't appear windowed in tiled-based window managers like AwesomeWM (everything i'm doing on Godot is fullscreen by default because of that)
"The update should be seamless for all users, but in case you experience any regression, please report it as soon as possible on GitHub" - sorry saying, forcing us to use github is not cool at all.... :(
GNU/Linux version not running - perhaps because only the binary executable were shared for downloading, when the *_Data folder is needed as well - i tried using the *_Data folder from the windoze version, and it's not working as well
thanks for all info! and thanks! :) (btw, cmjn is still very incomplete, soon i hope evolving it to a true shooter, with decent attack waves and bosses, now it is still way far from it!! :) )
hi there! after congratulating your really great game here, i would humbly ask: how can we embed webmsx into an itch.io project page? i tried to embed http://webmsx.org/?ROM=http://nitrofurano.altervista.org/retrocoding/msx/roms/cmjn.rom into https://nitrofurano.itch.io/cmjn , and nothing happened at all... :S