Good to know, looking forward to it.
Recent community posts
Is there any 'Command Line Interface' for NEXXT? I would like to use it for converting work in my workflow.
I have the same problem, my workaround is to split map by screen to different session files.
Sorry for that issue, I publish this game 2 years ago and didn't think of gamepad support back then, I not so sure if I can fix it now but I will try. Thanks again for your support.
We have full screen option in the in game menu, or you can use alt + enter to toggle.
But if it's not you want, that's the game engine limitation, we afraid that we can not solve it.
As far as I know, saturation works like this:
out.r = in.r * r
out.g = in.g * g
out.b = in.b * b
out.a = in.a * a
So the output color is limit to input color, but some time we need over expose effect like:
out.r = in.r + r
out.g = in.g + g
out.b = in.b + b
out.a = in.a
or just tint to single color:
out.r = tint.r
out.g = tint.g
out.b = tint.b
out.a = in.a
Shader support would be nice, set shader before draw command like LOVE2D is a good way.
Or make some filter like Brightness / Tint, I normally use this for sprite effect ( flashing / special status).
I follow the same path as @Cesco, I buy pico8 and I support Tiled too,
Patreon is a good idea, I will support you.
Ok, absolute path works, But on andriod where is this file relate to?
For example the tic file is here :
I try put lua file here
and try to:
it said file not found.
so where should I put it?
Since the keyboard support in andriod still in dev, I wonder if I can use dofile on andriod.
Does it work? and where should I put the lua file for dofile function?