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Resolved: Publishing versions of game for multiple platforms?

A topic by Midnite Oil Software LLC created Jul 25, 2020 Views: 956 Replies: 4
Viewing posts 1 to 2

What is the proper way to publish a game for multiple platforms (e.g. PC/Max/Linux, WebGL, etc)? Do I upload and publish individual versions for each platform?

Moderator

It depends on how your game was made.

With a traditional language like C, you would ideally compile the project for each platform, and make different packages for each one. For a language like Java, one compiled project can work on multiple platforms.

Ultimately, it’s your decision. Itch allows you to upload one build, and mark it as playable on multiple platforms, or upload different builds and mark one platform on each one.

The game was developed in Unity so I have to build versions for each platform. Based on  your reply I guess it's up to me whether to bundle all the versions into a single download to upload them separately.

Moderator(+1)

Exactly! But a single download is likely to be large, and a lot of people live in remote places with slow connections.

Thanks, that confirms what I thought to be true. 

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