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OUT OF AMMO - ZeroRanger-inspired Breakout-'em-up

A topic by hwilson created Jul 15, 2020 Views: 731 Replies: 1
Viewing posts 1 to 2

Hi all :)


Here's a small arcade-y thing I've made using a couple of weeks of after-work-hours time. It started as just "Oh hey, I wanna make sprites with better shading than I usually do, and in a green/orange style like ZeroRanger" - then I made something vaguely in the direction of Gunbarich/The Lost Shield/Ghox/etc...

Basic premise: you're a typical shmup ship, but you've used up all your ammunition. So what do you do? Eject chemically-volatile Fuel Cores from your engine and use the thicc end of your ship as a paddle. Obviously.

Game page link

Blog post/sort-of-review

 

I managed to finish the game (with a continue) but I'm still unsure what all the mechanics and power-ups are.

Also, do you get penalized for bouncing the ball and not hitting anything?