I don't know why reviews are only for the developers, so I'm copying mine here:
In top of unfair gameplay, there are no continues! Maybe a difficulty setting or two would help but I think there's just to much going on. It's easier for the enemies to hit you than the other way around. You have to hold a button to carry items and they keep bumping into enemies and falling off. You move like you're in treacle and your jump is quite pathetic. Projectiles get introduced but you have no way of shielding them without buying a one-hit shield. Some enemies refuse to be picked up. All in all, this game feels like it's designed to challenge and not for fun. It's a pity because the opening cutscene offers so much hope that is quickly dashed.