I think the all-or-nothing is a bit cruel but the game is short enough to warrant a replay or two. Well done.
shadree
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I tried it again. Firstly, it didn't save my progress from before and I didn't get the upgrades like I did my first playthru.
Second, the upgrades don't even tell you the cost and I don't see a gold tally up there.
Furthermore, why do Knights cost more each purchase, even when there are none on the field?
It's beyond incremental. I can't earn any crowns to upgrade past the initial ones. Therefore, I can't win. Therefore, it's not worth playing. Unless there's some better instructions I'm missing. Way too incremental for me. I feel too much failure to want to keep playing.
Please make the unit cost text bigger. It's tiny, even in fullscreen.
Is there a way to control the knights or use strategy (like target enemies closest to the tower)? Can I see my knights' HP?
Day 2: I now have 3 rocks and 90 plant fibers. 0 twigs.
The slimes hit me once and I have no idea how to repair my clothes, so I just run from them now. Health is at 66. I found the two horizontal extremes of the map now.
If I can't figure out anything else, I'm going to have to give up on this game.
I finally found twigs. I went south until the scenery changed. Unfortunatley, by then I ran out of health. Was I supposed to just go down all this time?!? Also, I haven't died but my character collapsed. I didn't know what else to do by exit the game and try again.
I played till midnight in-game. I got a "something went wrong" message when I clicked the mouse. It's currently too dark to do anything.
I managed to find two rocks but zero twigs despite a lot of trees. I even found the edge of the map. I figure out how to craft a sharpened rock but I don't know how to sleep. I'm basically using this time to comment until the sun comes up.
I tried attacking enemies and trees but no action occurs. I like the auto-pickup option.
CONS: The UFOs cover the screen, so I get hit by unseen zombies. Flipped cars don't have fair hitboxes, so I get stuck on tyre pixels. The cat not having 9 lives is a missed opportunity. It should say "Retry" instead of "Continue". I was hoping for a Sonic/Chaos Emeralds ending but it's a jam game.
PROS: Neat game with decent graphics. I love the lack of friendly fire which you can use to your advantage. Gaining 1ups is handy.
I'm playing the latest release and I'm doing hunting with the 3 girls but all the monster flee and the game hasn't given me any mechanic to trap or subdue them beforehand. So, I'm on an endless battle loop with a level 1 Fish. I gave up after 6 times. My last attempt reduced it to 0 HP but still failed.
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I don't think I can finish this game.
"Hell Escape" needs to have two platforms appear above you instead of one.
It's way too hard to dodge asteroids in "M.O.N.S.T.E.R." as it's unclear how the space is traversed.
There are too many obstacles right next to each other in "Nessi Ocean Racer" and if you hit a sinkhole, you instantly die.
"Monster Truck Tour" is by far the easiest, even though there's no warning for turns. "Curse of the Mummy" is okay.
I wish there were in-game instructions for each game. I was wondering around "Curse of the Mummy" wonderering where all the ankhs were, avoiding explorers. Mr G told me you can access it via Select!
Also, is there any indication apart from the title screen to show you what the high score is? I'd like a icon or something when I beat the high score at least.
Cute game, slightly awkaward gameplay in the mini-games but a hefty game for a jam entry.

