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Downloading on MacOs

A topic by swampwitch_2 created May 27, 2020 Views: 948 Replies: 6
Viewing posts 1 to 2

Hi! Pls help!

I am having a really hard time downloading games onto my mac, when I try to launch it will say there is no application to open the game with. 

What application do I use and is there another way to solve this problem?

thankyew

(+1)

Hi,

Which games are you talking about specifically? Does it happen to all the games you've downloaded from itch?

If it's only one or two specific games, you might want to seek help from the game page instead. 

Otherwise, do you mind posting a screenshot of your problem so we can have a better idea of what's going on?

After some research i found that the new Catalina update doesn't support 32 bit games, so that could be why? I also didn't have jdk installed so it could be that lol.

Heres a screenshot of one of the error messages i got when trying to open any downloaded game:


thank you!

(1 edit)

If it's Catalina then it makes perfect sense. From what I've heard it is an issue with Catalina's additional security features. The solution is to chmod +x App/Contents/MacOS/* from the terminal, here's a link for your reference: https://howtomacos.com/2019/02/24/fix-the-application-cant-be-opened-on-mac/

thank you sm! i will check it out, for now im looking into downloading windows as well so fingers crossed.

The 32-bit support is probably the issue, that would be my guess. Catalina also complains if the game is downloaded outside of the App Store and not officially signed but in that case you get a different warning about the app developer not being recognized and in that case you can still run the app by opening the  control-click menu on the app and selecting Open (I just verified this with my own itch.io apps). On Steam, developers have to mark their apps as having 64-bit support otherwise Steam will show them as not compatible with Catalina.  However, as mentioned, the first thing to do in these cases is go first to the game page and try to report the issue to the developer. I see in the forum for that game that someone else reported this issue a couple of months ago.

(+1)

While working on Morfosi, my team noticed that if you build a Unity game on a Windows laptop, it would show the warning op posted without the option to open it on macOS Catalina. However, if the very same game was built on a Macbook, it would display the warning that the app developer is not being recognized and offers the option to run it anyways. The 32-bit support issue is totally a possiblity, but in our case it seemed like a new security feature of Catalina.