Quantum Catburetor is a colorful and trippy bullet hell shmup with a procedurally generated world.
Quantum Catburetor was developed in three days for Ludum Dare 32 game jam. The game is a bullet hell shmup with a procedurally generated world. The core feature of the game is the world which doubles as a health system, creating an interesting combat system inspired by DOOM (2016), where the player gets rewarded by being active and engaging with enemies in close combat.
I wrote a postmortem for the game in Ludum Dare website, where I discuss the health system in more detail:
Designing an interesting health system - Quantum Catburetor Postmortem
You can download Quantum Catburetor here:
https://jushiip.itch.io/quantum-catburetor (Windows, Mac and Linux builds available)