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I'm building a roguelike

A topic by quou created Apr 07, 2020 Views: 160 Replies: 1
Viewing posts 1 to 2
(+1)

A couple of days ago, I started work on a Roguelike game. As of now, I have a simple cave generator (needs a lot of work, I want to make the caves feel more natural), a UI library to display text at the bottom of the screen and player movement. I hope to add enemies, NPCs, Currencies, Shops, Pets, Items & Upgrades in the near future. I plan to release a demo as soon as I have the basics of enemies and combat under control.


At the time of writing, I don't have a name for it, but I'm open to suggestions!

Sounds like a fun idea. But I'm stumped on name ideas. Also maby try having some safe spots in the cave so the player doesn't always have to be worried about enemies just a ideas though 🙂