A couple of days ago, I started work on a Roguelike game. As of now, I have a simple cave generator (needs a lot of work, I want to make the caves feel more natural), a UI library to display text at the bottom of the screen and player movement. I hope to add enemies, NPCs, Currencies, Shops, Pets, Items & Upgrades in the near future. I plan to release a demo as soon as I have the basics of enemies and combat under control.
At the time of writing, I don't have a name for it, but I'm open to suggestions!