Hi guys !
We're "Ora", a game development team composed of game design students from France. It's the first game we are making together,and we're very excited. We're all game designers but everyone of us will do a specific thing during the project that is not our speciality (since we're not artists or programmers). We have up to May 25th to do a prototype since it's a school project.
This is our first devlog, so we'll try to do our best to improve it and to find our "style".
So, we're here to present your Ayusta, an open world 2D (sidescroller) survival game. Ayusta takes place in north america, during an Ice Age. You play as a shaman, it looks like you're the last survivor here. You must protect a totem that give you powers, allowing you to use capacities from 3 animals : bear, wolf and eagle (+ your human shape).
In Ayusta, your first goal will be to end this Ice Age. You're an unique shaman, maybe the last, and it's your duty to stop this. Your power will help you, but to keep them, you must protect your totem. This totem is getting colder and colder, so you must bring wood to the fire next to it so it can get hotter. But you'll also have to gather essences to reinforce your totem, so it will be less affected by the cold. But during your exploration out of your camp, you'll encounter strange things, enemies, but you'll also have to protect yourself from the cold. You better make some good choices. Will you use wood to protect yourself from the cold, or use wood to protect your totem? If you do this incorrectly, you're doomed. Once you'll have all the essences, your totem will deliver his ultimate power to stop this Ice Age.
Here it is for the global presentation of the game. We'll be posting some news about the development and our game design process.
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Thanks for reading !