I'm happy that you like the story melerksi, hope we'll not disappoint you :)
Today I'll write about the main features of the game, most of same are already "working". We're using Unity to make the game, since it's the one we're using the most.
As I said in the first post, you'll be able to take powers from 3 animals : bear, wolf and eagle (+ your human shape).
This is the core mechanic of the game, you'll always be switching from shape to shape, because each of them are doing specific things. But before explaining these shapes, I need to talk to you about our survival mechanics.
You'll have 3 things to take into account to survive :
- Your HP
- Your heat
- Your armor
Your armor is different in each shape. When your armor is empty, you'll lose hp points when you'll take damages.
Same for the heat bar. You lose heat every second no matter what. The only way to get hotter is to craft a fire camp and stay near it.
All these things are working in the game, it was not that hard to code, but I still learned how to use things like hp bars.
Let's now talk about the different forms :
- The shaman (human) : You'll have a moderate armor, and a basic attack with small damages.
- The bear : Huge armor, but very slow, basic attacks are also very slow but with higher damages. He'll be able to stomp enemies. His resistance to the cold is the best of all the forms.
- The wolf : Medium armor, fast, weak damages with basic attacks but they are way quicker than in other shapes. He'll be able to walljump and to sprint. Resistance to the cold weaker than in bear shape.
- The eagle : Small armor, slow, he'll be able to jump really high and to plane. He'll be able to grab object to throw them at enemies while he's "flying".
Thank you for reading, I'll be there soon to talk about crafting !