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Small Issue With Pixel

A topic by SHROOMYCHRIST created 20 days ago Views: 47 Replies: 2
Viewing posts 1 to 3

I'm having a small issue with the Pixel mode, I have the blur on all ends set to 0 in Plugin Parameters, but for some reason it still is blurring, and it looks strange with the combination of the intended hard edges from pixel mode and the weird blurring that shouldn't be appearing. How do I fix this?

Another smaller thing is, would you ever add a square feature so the radius is square instead of a circle?

Developer (2 edits)

This is because the plugin combines Raycast and Player Reveals functions. Achieving pixel-perfect precision might lead to a conflict between these two features.

Currently, you have to set a standard radius to avoid blurring, as there's no square radius option yet, if I recall correctly. Let me find a way to implement pixel-perfect square scanning.

I'm not sure they will work together perfectly. Using pixel-perfect mode might require temporarily disabling those two functions, for example.

Developer

Please try out the new version and see if it fits your project!