I was wondering if anyone could give me advice on how to implement a hp system? I've played around a lot with the variables and ifs, but I don't think I'm doing it right. Admittedly, I'm not much of a coder outside of fiddling with Twine. ^-^;
For more info, here's what I'm trying to accomplish:
I want the avatar to have 5 points of health. When the avatar bumps into certain object, lose 1 point of health. When the health reaches zero, have a dialogue box pop up and then the avatar moves back to the beginning.
If it's not something I can do within Mosi, no biggy! I'm still having lots of fun and can the point of the game across.