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Ash

82
Posts
24
Topics
42
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A member registered May 19, 2018 · View creator page →

Creator of

Recent community posts

cuuuute! Ty for sharing these fremns <3

oh no, this was far too cute

this is fascinating and colorful!

adorable

I didn't know stuff like this could be made in twine-- that's so cool!

I think I killed my baby with music? interesting! 

I'm still getting the hang of it, but I think it's very cute :)

cute fun puzzles -- good job! 

that was cute :)

RIP

a fun puzzle game!

very cute :)

great job!

Haha, I only got 30% correct! But they were all cute <3

These are beautiful poems and I appreciate you sharing your story with us. <3 

Here's mine <3 

https://ash-attack.itch.io/hatched-into-plastic

Gorgeous and soothing <3

Suuuper lovely! 

short and sweet. You did a good job. I appreciate the changes in the landscape as more plants bloom. 

Aw shucks! 

Try clicking on just the red part and lemme know if that does the trick <3

so creative! I love these fremns :) 

Have you tried turning your cat off and on again? For further support, I’ll need to see visual documentation of said cat uwu 

lovely :)

"Radical!" says tony hawk

simple, i like it!

This was really good. Thank you for making it

Very adorable, thank you for making it <3 

That was a fun lil game, thank you

This game was such a delight to play <3 

My thoughts are kinda scramble but here they are:

Your use of minimal colors was done really well. I loved the scenes you were able to create with them. 

The characters were really cool too! Even though it's a short game, they felt very distinct to me. 

My faaavorite part was the casual spooky vibes throughout the game and lead up to the ending. You did such a good job! Thank you for making this <3 

This has really helped, thank you! 

Awww, this is very good! I love your art styles and interpretation of the characters. It's a unique take on them that I haven't seen before <3 

Môsi community · Created a new topic help with hp variable

Hello! 

I was wondering if anyone could give me advice on how to implement a hp system? I've played around a lot with the variables and ifs, but I don't think I'm doing it right. Admittedly, I'm not much of a coder outside of fiddling with Twine. ^-^; 

For more info, here's what I'm trying to accomplish: 

I want the avatar to have 5 points of health. When the avatar bumps into certain object, lose 1 point of health. When the health reaches zero, have a dialogue box pop up and then the avatar moves back to the beginning. 

If it's not something I can do within Mosi, no biggy! I'm still having lots of fun and can the point of the game across. 

Thank you~!

Thank you for the feedback :) 

Good job! I also really enjoyed the music

Awww, thank you for all the feedback! It's really appreciated <3 

Thanks! <3

so that happened. good visuals fam

what just happened

I liked it

Played to get all the endings. Enjoyed it :)