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Kinexus - A Studio for Cinematic Interactive Fiction/Visual Novels

An editor for Creating Cinematic Interactive Fiction & Visual Novels · By tintwotin

Licensing

A topic by beseda created 28 days ago Views: 60 Replies: 4
Viewing posts 1 to 4
(2 edits)

Dear Peter

Thank you for your work. Please specify how it can be used and for what purposes. 

Is it a permissive license such as MIT, Apache 2 or more restrictive?

Please add a license.txt file to the GitHub repository for clarity.

Kind regards

Developer

So far I'm the only user of Kinexus. Close to no players of the games. Branching narratives/interactive fiction is dead an arrival.  So, choose your battles wisely.  What are you up to? 

(1 edit)

Well, that's a shame. I played two of your games - Provisional and GenZ. I enjoyed them - important topics, your writing is fascinating and there is feeling of a momentum to the story. 

Maybe the space is too crowded? It's the easiest genre to implement after all.

I am preparing a demonstration, proof of concept. I would like to use Kinexus as a level design tool - my primary gameplay mechanics are centered around dialogues, there is not much character movement.

Best of luck!

Developer

For dialogue-based games there might be better editors out there - more visual-novel friendly - where the character speaking is exposed - when speaking. 

(2 edits)

I made a custom engine for that because nothing out there (that I know of) features what I need. 

Maybe my description was too vague - I'm doing a spy thriller.

Your tool made me think in the right way - I need a tool for the virtual spaces/locations. 

May you have what you need in 2026. Love and light!