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Well, that's a shame. I played two of your games - Provisional and GenZ. I enjoyed them - important topics, your writing is fascinating and there is feeling of a momentum to the story. 

Maybe the space is too crowded? It's the easiest genre to implement after all.

I am preparing a prototype which I'm going to release for free as a proof of concept. I would like to use Kinexus as a level design tool - my primary gameplay mechanics are centered around dialogues, there is not much character movement.

Best of luck!