I've got plenty to say about my decision to move my game development platform, but before I get into the less fun part of the post, I want to drop a link to my new SubscribeStar. I just completed Dramireth's Dungeon, an 18+ illustrated text game, currently available to Subscribers. If you have enjoyed my prior games or enjoy NSFW Text Games in general and are over the age of 18, I hope you will consider subscribing. My SubscribeStar will also include updates and teasers on upcoming games, as well as retrospectives and my observations and philosophies on games and game design.
I have attempted to stay optimistic about Itch.io's care for its creators. For roughly four years, Itch.io has provided a platform for creators like me, and helped me to fulfill my lifelong dreams of being a game developer. Sadly, I am no longer able to ignore the fact that Itch.io has failed the creators it depends on. They have failed to uphold our artistic liberty, and they have failed to protect our financial stability.
Itch.io claimed that they would seek a new payment processor after PayPal folded to pressure from Collective Shout's calls for censorship. Had Itch followed through on this promise, I would be satisfied that the platform is doing its best under the circumstances. Yet, that claim was made public four months ago, and Itch.io has not offered a whisper on the topic sense. I cannot delay my creative work on the empty hopes that Itch might eventually stop actively working to make my games as hard to find as possible. Creating games and sharing them with people is too important to me. Continuing to host my games on Itch.io either demands that I drop any ability for my games to receive financial support, or else have those game deindexed, hiding them from the majority of players who might be interested in playing them.
I want to express my warmest thank you to everyone who has given my work their time and attention. Thank you to my followers, and thank you to anyone who has ever given me a donation. I hope you will continue to support me in this transition to a platform more friendly to the games I want to create. Here's to my new release, and to many more games shared in the future.