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Feature concepts: New robots, upgrades and objects!

A topic by GoldDieRus created Sep 12, 2019 Views: 6,452 Replies: 104
Viewing posts 1 to 20 of 64 · Next page · Last page
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>Snipers: these robots have crossbow and they have own advantages: 1)using crossbow your arrow will fly very fast but one shot takes one energy; 2) deflecting the crossbow arrow you get unbalanced like from Mark 2 swordman's swing

Sniper Mark 1: energy capacity 3, energy recharge 1, fire arrow 2, stationary


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Sniper Mark 2: energy capacity 3, energy recharge 2, fire arrow 1, arrow width 200%, kick power


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You are very good at making concepts for this game.

What about a robot with 2 one-hand swords?

(This idea is from every time i miss someone with the orizzontal jetpack swing)

It could be like an Elite Bot

I thought I once wrote about this idea, check the post about samurai bots

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Sniper Mark 3: max energy, energy recharge 3, fire sword 1, block arrows 3, fire arrow 1, arrow width 300%, get up

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Jetpack kickarcher: energy capacity 2, energy recharge 1, jetpack 1, kick power, fire arrow 2


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Jetpack kickhammerbot: energy capacity 2, jetpack 2, get up, fire hammer

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>Jetpack bot Mark 3 : energy capacity 2, energy recharge 2,jetpack 2,fire sword 1, block arrows 1, mark 2 get up


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Spear thrower: this robot uses his spear to THROW it at the player. You have to use your shield to block this spear.


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>Headbutter: This robot resembles a kickbot but he doesn't kick, he butts/bashes with his head and hits with horns on his helmet and moves like MK 2 robot.  Fof Mind Transfer Challenge: Press RMB to bash


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>Shieldbot: These robots similar to kickbots but they have a big shield like spearbots. They move like MK1 swordsmen and protect other robots from arrows. Upgrades: shield bash, energy capacity 1, shield 2(=block arrows 3)

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Ice archer: this type of archers is especially important because when its arrow hits the player, part of the player’s body begins to become covered with ice, which makes him slower, also he is very accurate

Upgrades: energy capacity 3


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>Seabots: these robots can swim in water, which is also a new object for "Level editor" called "water cube"
-Aquabot: energy capacity 2, energy recharge 1, jetpack, block arrows 3, arrow width 200%, float(new upgrade), which gives you ability to swim


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Laser shark: 1)this fishy will try to kick the player into the water if the player is near the water; 2)laser shark can't move on the land; 3) If you are in the water the shark will use laser, also it will push you away if you come close; 4) you can change the shark skin! There're only 4 textures


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And here is what I worked on for a long time(not long). I think these three robots should be added to the fifth chapter of the game. These are MASTERBOTS. They can be added to the chapter 5 as bosses. 

Advantages: Masterbot equips hammer if you have armor or equip spear with shield; He equips sword if you shoot at him; He tries to kick you if you equip hammer.

-Masterbot Mark 1: energy capacity 1, energy recharge 2, block arrows 1, bow, hammer, jetpack


Masterbot Mark 1 (the last version)

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Masterbot Mark 2: energy capacity 2, energy recharge 2, fire sword 1,block arrows 1, fire arrow 1, arrow width 200%, fire hammer, jetpack, kick

Masterbot Mark 2(the last version)

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Masterbot Mark 3: max energy, max sword, block arrows 3, fire arrow 1, arrow width 300%, fire hammer, hammer size 1, jetpack 2, kick, get up,flame breath


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You forgot a robot that could revive other robots and has a electric staff thing

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Sounds nice. I will think about it.

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>Revive bot/Fleet Analysis Bot 5: he revives killed robots during the battle, uses kicks and flame breath. If you make Revive bot your ally there is a chance that during the battle he can revive you

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>Acid bots: The main weapon of these robots is ACID. If the acid touches human it will spread down and slowly destroy the body. P.s. Arrows and blades have green colour

-Acid sniper(left): energy capacity 3, energy recharge 1, arrow width 200%

-Acid spearbot(right): mark 2 robot movements, mark 2 get up, uses dash; Upgrade: energy recharge 1


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And the main robot from the category of acid bots!  Rex 5000!

Nuclear Rex 5000: He uses 2 weapons are laser and NUCLEAR GRENADES(It looks like an ordinary grenade, only it is green and when it explodes, particles that fall on the body of the robot will corrode it). Also when new arena spawns with him you will hear his roar

Nuclear Rex 5000 remake:


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My main creation> SPIDERTRON-10000: This spidertron is special in that  he can walk on the walls and he's resistant to grenades and kicks. He sometimes quickly jumps from one wall to another, which makes him a very difficult opponent. His weapons are laser in the forehead/flame breath in the mouth. Also he  can jump on you and crush you as if you were hit by a hammer

Spidertron-10000(back)


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Spidertron-10000(side)


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Spidertron-10000(front)


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one more: illusion robot

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Understood

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You have really cool ideas! You are genious!

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25 days ago, eh? Time flies.

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Yep

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How about a caltrop dropping bot?

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I had an idea! I think it would be better to add a new object. PARALIZING TRAPS.  It looks like a cubic space with a force field. If the player touches this field he will be thrown back like a usual kick but he will be paralyzed for a while, and 2/3 of his energy will be taken from him

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Yeah. That sounds awesome not going to lie!

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we need a new animal bot, like a frog! Or maybe velociraptors. Or especially a rhino.

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I've made a post with rhinobot :)

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