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Atomcraft

A falling sand survival game where every pixel has chemical reactions! · By triplejumpgames

Materials Walkthrough

A topic by triplejumpgames created 25 days ago Views: 1,556 Replies: 21
Viewing posts 1 to 9
Developer (16 edits) (+2)

Hey, here is a quick guide to where to get materials in the game.


MAKING A FORGE
A good way to get the alloys (metals that you melt and then mix together) is to build a Clay U-shape inside of another Clay U-shape.
Put charcoal in the bottom one (drill trees to get Wood pixels and then set them on fire with the Firestarter - then you can grab the charcoal pixels from inside the burning pile of wood - holding Left-Ctrl lets you pick a pixel type and only grab that one)
This lets the heat from the fire affect what's above it without the material smothering the fire or being lit on fire itself

an example forge: the heat from using it turns the pink Clay pixels into white Ceramic, but it doesn't ever melt from the heat

  • Wood - drill through Trees (there is a pile of free Wood on the ground at the start you can use to buy the first Wooden Drill)
  • Flint & Pyrite (for making the Firestarter) - deposits can be picked up on the surface in various places
  • Charcoal - mine Trees to get wood chips, create a big pile of them, then set them on fire - the chips on the inside will light up but then the fire is extinguished bc they are covered up inside the pile - this turns them into charcoal
  • Copper - melt Cuprite to get molten Copper
  • Bronze - mix molten Copper and Tin to make molten Bronze
  • Tin - melt Cassiterite to get molten Tin
  • Iron - melt Hematite to get molten Iron
  • Carbon - set trees or grass directly on fire and they will burn mostly into Carbon
  • Steel - drop Carbon into molten Iron to make molten Steel
  • Sulfuric Acid - mix Sulfur into Water
  • Hydrofluoric Acid - mix Sulfuric Acid and Fluorite (found in the Limestone Caves)
  • Lead - mine Galena to get Lead Sulfide - heat it in a forge to make Lead Oxide, and drop Carbon into the mix to separate molten Lead
  • Silver & Gold - drops from mining Sylvanite
  • Ruby - appears in the upper limestone caves (needs a higher level drill to access)
  • Cobalt - heat or laser Cobaltite to get Cobalt Oxide, then reduce with Carbon to get pure Cobalt (this can mix with Steel in 1:5 ratio to make Cobalt Steel)
  • Chromium - melt Chromite and reduce with Carbon to get Ferrochrome, then drop Aluminum into the molten Ferrochrome to separate out the Chromium
  • Aluminum - heat Bauxite (from Limestone Caves) to ~1200K to turn into Alumina, reduce the Alumina with Carbon at ~2300K to get the pure Aluminum out
  • Tantalum / Niobium - These both have a similar pathway - drop Columbite through Hydrofluoric Acid to get a combination of Heptafluoro-acids (one w/ Tantalum, one w/ Niobium); add Aqueous Potassium Hydroxide to these acids to get Potassiumfluorotantalate/niobate; next mix a lot of water with them and oxides will drop out (Niobium Pentoxide and Tantalum Pentoxide). Now, you can reduce these with 5 Carbon per pixel to get the pure metals out (it's useful to create a smelter with blender pixels along the bottom to help the carbons mix)


Example of Blender pixel arrangement - this is good if a reaction requires many pixels, since it scrambles their positions until you get the right combination together

  • Vanadium Oxidejust lasering the Vanadinite clusters should get you this
  • Germanium - Drops slowly from mining (not lasering) Sphalerite
  • Nickel - Melt / laser Pentlandite, or heat it to get Nickel Oxide and reduce with Carbon
  • Silicon - reduce Sand with Carbon, needs to be very hot, about 2500-3000K so use Coal
  • Potassium Hydroxide - combine Limewater (from heating Limestone and dropping the Quicklime into Water) with Aqueous Potash (Potash from burning trees) to get Aqueous Potassium Hydroxide, then boil off the water or filter it
  • Manganese - If you just want the pure metal, you can get there pretty easily with Pyrolusite and a lot of heat from Coal, and put Carbon on it
  • Lithium Cobalt Oxide - combine Cobalt Oxide (from heating Cobaltite) and Lithium Carbonate at 973K in 1:2 ratio
  • Lithium Manganese Oxide - combine Lithium Carbonate and Pyrolusite (from Buried City) at 973K in 1:4 ratio
  • Lithum Carbonate - Drop Lepidolite (mined in Buried City) into Sulfuric Acid (need about 3x as much) at temperature of 523K (better to use Charcoal than Coal so the acid doesn't evaporate) - this gets you Lithium Sulfate (and a bunch of other things you can put aside for now). THEN - pour lots of water on Lithium Sulfate to get Aqueous Lithium Sulfate. NOW - combine with Aqueous Sodium Carbonate and the Lithium Carbonate drops out of the solution
  • Sodium Carbonate - This is simple: Aqueous Lye (Lye from burning trees, mixed in water) + Carbon Dioxide gas which you get all the time. However, you need to make some kind of machine so that they will pass through each other. Using mechanical pixels, you can make a machine that will open two doors at the same time and let them fly/fall into each other.
  • Noble Gases: Xenon, Krypton, Argon, Neon, etc. > these are supercooled out of the air by creating structures of Cooling Element (craftable pixel). It is unknown what shapes would be best for collecting these, so try different things and see what works. One handy thing is to build air cooling setup near where you will spend a lot of time, like your forge, so it can be constantly condensing the gases.
  • Mercury - near Coal deposits in caves
  • Glass - melt sand

Developer

Quick tip:

* you can select a material to pick up by holding LEFT CTRL when hovering it - this is useful for getting specific materials out of piles!

How to get chromium?

Developer

I have to add that still - tonight's hotfix patch I will add a lot more reactions and molten varieties for all the ores in Buried City :)

Developer

added it to the guide

How can I get cobalt steel? Do I need the heating elements to be able to melt the cobaltite? And how does wiring work for components, e.g. is there a dedicated wiring material?

Developer (2 edits)

Yes you heat or laser the cobaltite to get Cobalt Oxide, then heat it and add Carbon to get the Cobalt out of it. Then, you mix cobalt into molten steel (only need 1 per 5 molten steel)

At the moment, the materials that can carry signal are Copper and Zinc (they build into wires), although I’m going to make a broader system for electrical conductivity later. I’m going to make a wiring tutorial with some examples today

how do you get hardened steel?

Developer

this got replaced with Cobalt Steel (added to guide)

I mined up some Bauxite,and remembered from geology class that it's a great ore for aluminum

I didn't think much about it until I found the Rust deposits in the lower levels

Then I melted the bauxite and got... Aluminum Oxide

Crap, now I remember

Industrial aluminum manufacture requires passing electricity through molten aluminum oxide, so I set my sights on unlocking the Electrolyzer

But now, now your guide informs me all I need is some HFl

Allow me to cackle maniacally as I rewatch Mythbusters 

(OMG this game is so cool)

Ah, I misread

Lemme get some carbon

I tried mixing rust with aluminum, doesn't seem to react, avoiding using certain words to avoid spoilers

But I feel confident you know why I'm trying

Developer(+1)

I haven’t added all of the pathways for Aluminum yet since they get a little complex, we just have this one simplified path at the moment, but I do want to add all the paths.

why does my bauxite get to 10kC and still no melt :/

Developer

do you have the most recent build? It should turn into alumina…

why do i have silver before i got iron, and what do i do with argentite?

Developer

It just depends what you find first. There will be upgrades that need silver soon (also I think some of the craftable pixels use it?)

i mean before i got a drill that could mine limeston

Developer

some things you find early will be useful later, or they’re spread throughout the world so they’ll be convenient to find

Are there any other methods to acquire carbon? Trees and grass are limited, so my reducing agent is similarly limited.

Charcoal or coal into carbon somehow?


I have tons of CO2 and CO, but no way to recover the carbon to make it useful.

Developer

we’re going to have seeds for plantable trees soon when we do the crops update soon

I may add some additional ways to get Carbon though

Developer

I just added something in the most recent build (27b) so Blender pixels can now turn Charcoal into Carbon :)