All listed bugs discovered (or reconfirmed) on 0.13.2a
The dungeon challenge to squeeze through a door that requires a small character can still be passed even if you have zero agility charges left on the character.
The calculation for travel time is a bit odd. Often it will say it takes three turns to get from one location to another, but you could instead send the team back to Aliron, then back to the new location in only two turns. This is especially common going too and from the Beastkin Village, but also happens with the dwarves, the empire, and occasionally Elf village.
The recent sex scenes (all of them as far as I can tell) with Helleviel do not allow you to hide dialogue.
Several of the recent quest dungeons immediately kick you out the moment the objective is completed. This potentially denies the player a lot of resources and captured slaves. And is just generally annoying. I'll list which ones once I get to that point again in my newest playthrough.
Should you be using the shift key to look at the resources a piece of equipment is made of, then move your cursor off the equipment, then release the shift key. It will continue to display objects in the 'material' mode until such time as you hit shift again while the cursor hovers over an object with materials to display- I'd rather you not fix this bug so much as make it an intended feature. Shift to toggle would be great.
EDIT: The challenge to fly over a chasm because the bridge is broken will also allow the player to pass even without having charges to do it. I'll check all the challenges as they're encountered to see if this bug applies to everything.
EDIT2: It appears that glitch only happened in one specific dungeon. I've not been able to replicate it in any other.
