Hi, Everybody!
I’m building a small indie team to create a 3D cel-shaded, branching narrative dark fantasy RPG.
This is a project centered around deep storytelling, emotional resonance, and artistic expression.
The Core Concept:
The game will feature only five boss fights per run. The order you face them changes both the storyline and the boss mechanics.
Think of the combat depth of Elden Ring, mixed with the art style of Spellbreak (but with a different feel) all set within a world designed to explore 120 different branching storylines.
About Me:
I’m leading this project and will be contributing as a Music Composition, Narrative Writing and Creative Director.
This project is a passion-driven collaboration. My goal is to create an experience that leaves a lasting impression and evokes emotion, while giving every contributor a chance to paint their life experiences onto this shared canvas.
Team Roles I'm Looking For:
Programmer (Godot)
2D Artist
3D Artist
Animator
UI/UX Artist
Compensation & Commitment:
This is an unpaid collaboration to start. No one is working “for” anyone. W’re building together. Once we develop a prototype or vertical slice, I plan to launch a Patreon or GoFundMe for community funding.
All team members will receive full credit and a fair revenue share if/when the project earns funding or releases commercially.
The Goal:
To form a small, passionate team who want to build something beautiful and meaningful, not just another game.
If you’re interested in joining or learning more, DM me or comment below with your portfolio or a short intro. Let’s make something unforgettable.