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Vessel Tactics

A vore eroge merging SRPG gameplay and Gacha simulation! · By Cyrk

My third modded character for v0.12a.1!

A topic by KFox created 9 days ago Views: 1,237 Replies: 11
Viewing posts 1 to 4
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Greetings! I have returned with a new character, of course: The Cultist

Drawn and designed by me again, she features tentacles, A LOT of tentacles, but also two personalities (In the lobby, it'd be a pain to implement it during combat too), just feed her enough for her corruption (Weight) to be at max. I hope you enjoy her.

Download: https://www.mediafire.com/file/2vu38vgb2o9cm0h/Cultist+Mod.rar/file

She is supposed to be a bait prey having ridiculously high struggle. I tried a lot of new things with her, like extra stomachs, two personalities and her cloak closing and opening.

Important: She is very buggy when eating other units, for instance: Unless her body's stomach is with prey the digestion command won't work for some reason despite appearing as available. This can cause a softlock if there is not enough units to fill her stomach. If anyone can help me fix that I would appreaciate it a lot. For now, just use her as prey.

This time I won't list the attacks and skills since I feel like that might confuse some people expecting her to actually have them in game. Anyways that's all for now, I say for now because I'm already working on a fourth character. Goodbye!

Will all of your character be updated to V0.13 when it goes public?

Yes, as long as the modding stays this simple.

Will you also work on a steam release for the mod when it comes out?

Well, it feels like there is still a long way to go until that happens for me to give a decisive answer and I've never made anything for the workshop. With that said, I don't see a reason why I shouldn't at least try if I'm still interested in the game.

That shouldn't be too difficult. Considering that version was made to streamline modding

(2 edits)

I've found some solutions to her issues:

The first one I noticed was that she'll always be overburdened after consuming 2 units (whether they were in the tentacles or in her actual stomach).

-Fixed this by removing the "Digest" and "Extra" tag from all of the Tentacles in the Class.txt file and increasing her stomach size to six.

Another issue, being the major one was units not digesting unless she contained prey within her ACTUAL stomach (Being the "[Stomach]Body" in the Class.txt).

-The Cause of the issue is the highlighted  part in the  [Stomach]Tentacle1 Cultist Stomach Issue

The "Twin" type connection is the culprit

-By changing that field to: "[Connection]Body, Tract" All of the tentacles are now an extension of her main stomach and will begin digesting as soon as you swallow a unit (the digest button also works now)

-The only drawback to this solution is that you cannot contain your prey without digesting right away so you won't be able to fill the tentacles and her unless you keep devouring units before the digestion timer runs out.

(There probably is another way to fix these issue but it's hard to say since the new stomach system, is not done and it is pretty buggy sometimes. I got no clue if the Patreon Build has the new system fully implemented or not but if it is, it might fix this issue without modifying the "Class.txt" file so much.)

Here's the link: https://www.mediafire.com/file/y0hopenl0bugamj/Cultist+(Fixed).zip/file I got so eager to keep testing her out I forgot to send it lol.

(+1)

Thanks a fuck ton for taking the time to test her and looking for a solution!

Now, the thing is that removing the Extra tag and increasing her stomach size defeats the purpose of the tentacles' flavour of not actually being part of her. I did try that and I just didn't like it. But if anyone want to change it so they can use her as a predator I won't have a single problem.

The "[Connection]Body, Tract" is a good solution but without the previous thing mentioned it makes her unable to use her tentacles. Because of this I'm thinking the only real solution is for her to have a custom skill to directly feed the tentacles. I also tried changing the Connection to Receive but nothing got fixed there.

Again, thank you for such interest in my character.

No problem, modding in this game is honestly so fun. I think Cultist would be a perfect unit when the stomach system is finished, but for now they might be too advanced.

 Oh also I forgot to explain why having the: "[Connection]Body, Twin" was the issue.  I'm thinking it's because this type of connection can and will only digest simultaneously. Since the first tentacle is tied to her body they essentially act as two halves of one stomach that must be digesting at once or else none of them can, which creates the softlock. And the other tentacles are also tied to each other which makes them and extension of this rule. 

Hmmm... I thought the Twin tag was for the digestion animation to play at the same time instead of one after the other.

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Nice, glad to see more content from you, your characters have been really unique so far. I won't jinx things so knock on wood, but there is a couple pretty simple things you will need to do in the next version to port them over, but it's mostly just redoing the borders around the sprite like you did in this version with the new system. I'll put up a small guide on porting mods here when that version becomes public.
Looking forward to seeing your mods continue to grow!

You are very kind, those words means a lot you know.

I'm looking forward to that guide! Gotta make sure I do things right.