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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 211,312 Replies: 2,627
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Dear devs,

So i really like your game, playing this with friends has been a very relaxing and alround fun experience, i think you have a golden formula of gameplay on your hands right here but right now the main thing that seems to be lacking is the end game. Exploring the world and making your raft better is nice and all but it won't stay fun forever. 

I think i have thought of  a pretty good solution for this problem though. Now disclaimer: i know nothing of gamedesign or the technical capabilities of your engine so if the things i'm saying are actually borderline impossible ignore them i guess.

When i played this game for the first time i couldnt shake the feeling that it was kind of like sea of thieves but way WAY better. So i started thinking about how good a game could be that combines the best elements from both.

I will now try to describe the gameplay experience for a new player the moment he and his friends download and boot up this game.

1. Building a raft. This stage would be really similar to the gameplay as it is right now. You load into a singleplayer game with your friends and you just start collecting stuff to build up your raft. on Islands you can find weapons and you have a map that fills the places where you have been(would be nice if you could name places you discover yourself on that map). after a bit of exploring you find a corner of the map where there are a lot of enemies, obviously you only want to go there once your raft is trong enought to take them, so for now you keep exploring.

2. going PvP after some time you and your friends have built a pretty strong raft and you feel confident you can take on that area, a boss fight ensues. if you manage to beat that boss your ship is repaired and you are teleported to the next world, this world has better loot to make your raft even stronger, it has some ai that bother you every now and again, but most importantly you are playing a PvP game now!!. Just like in sea of thieves you will have to watch out for enemy ships who will try to fuck you up all the time to steal your cargo. Now i'm thinking the destruction of your ship will make your ship reset completely to what it was when u entered that area. The endgoal in this area should be the same as in the first one. you beat a boss to progress to an area with even stronger ai, even better loot and even stronger player controlled enemy rafts. this system of progression could also be used as some kind of ranking system where that first world is unranked, the second bronze, the third silver etc. this will make sure this game doesnt die like sea of thieves because there's no progression.

I think this system could work really well especially since the downfall of sea of thieves was that nothing was customizable except clothing which made it hard for me to really care about my ship. whereas in this system, you and your friends will have build your ship with blood sweat and tears and you will want to show the world shes the best and reach high elo with her.

of course this is a very rough draft of my ideas for this game and i would like to hear from you about why you think it can or can't work.

regards and kisses

Abe Wichers (abewichers@hotmail.com)

Is there going to be a PAUSE button added? It would be handy when RL stuff comes up.

Seconded.  Save/quit is a work around, but a pause would be quicker and easier.

Found that if you turn off allowing Friends to join the game will pause with ESC.

Make Raft 1.05 On Mac And Linux

Because I Am So Tired Because Raft 1.04

THAKNS

i was thinking about how to improve/add more content to the research table aswell as possibilities within the game. i've been noticing that when a bit further in the game the general need for plastic goes down whilest they do always end up in my collection net, i feel like a good way to expand the research table aswell as dealing with the plastic. is to create a new researchable the ''chemistry set'' in wich you can turn a glass into chemistry cups (and perhaps use other materials for other chemistry components) and in real life you can turn plastic back into oil, or a different liquid fuel. so with a chemistry set in game, and therefor unlocking the ability to make oil and other potential substances we can expand the list of things to research/build like for example having oil and fuel as a requirement for a motor that can drive your boat.

also perhaps other materials that can be converted by the use of a chemistry set, maybe materials that arent yet in the game but can be found on or around islands in the future.

im looking forward to seeing new suggestions regarding the idea of a chemistry set.

Hi, its been a while since comment but, I just downloaded and played the game. I havent read all the comments but yet there is something I would have like to have in game and its perhaps a slow calm and relaxing music. I tought it might have been by design but, if in the debris we can gather there was more useless stuff like old bottles or balls or stuff just to hang somewhere, but also a music box. A music box that the player would have to crink to get like 15-30 sec of music. I think it would be great. thanks.

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hello i want rejoin your server for playing raft multiplayer

Deleted 1 year ago
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Several of your suggestions have already been implemented in one way or another in the Steam version of the game.

Shark can't attack foundations and collection nets reinforced with foundation armor.

Most tools have upgraded version made from scrap or metal. There is also upgraded grill and water purifier among others. The official Raft wiki, while bit outdated, shows most of the new things introduced.

There is Peaceful mode where hostile animals don't attack the player or their raft.

Next large update will introduce tamable animals and animal pens among other things like personal armor and backpacks

que hayan muchos mas peces como ballenas,mas tiburones,que se puedan investigar mas como investigar  todo lo del buso para que respiras mas bajo el agua y nadar mas rapido,que de dia haya mas holas sin que haya tormentas y mucho mas


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I think there should be an oxygen tank that you can craft out of metal ingots, and also maybe reinforced flippers. These would allow you to stay underwater for much longer, the goal of which would be to go to a new area: the Deep Sea.

The Deep Sea could have new precious metals and resources used for crafting new, more powerful items that might be used for other things within the same update. I'm imagining an obviously dark underwater place (you'd need to be able to craft a headlamp as well) full of:

- Deep sea vents that damage you if you swim into them, but also have small white crabs (like the Hoff crab) near them that you can catch to cook up

- Anglerfish that bite you but drop glowing bio-luminescent 'pearls' if you kill them, these could be used to craft an upgraded headlamp

- Other creatures such as viperfish, isopods, giant tube worms, pelican eels, etc.

- Shipwrecks and/or sunken submarines, in which you could find lots of good resources

I'm just riffing with the thought that there should be something deep underwater, and I feel this could be a fun addition. Thoughts?

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$0.00

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Love the game :D I'm playin on macos and everything fine (no errors at all).

- I love that there is possibility to automate catching garbage and would love to have posibility to automate catching fish and cook, and grabing a salt water as making it fresh. so I don't need to do this manually.

- Yet another one: is to making something like Spike around the "boat" to protect it from the sharks. 

my twitch account is: https://www.twitch.tv/entond and I'm helping with localization to ukrainian/russian for free (let me know if you interested).

I really Love this game! Watched alot of streams and now started to play my self! I really have one issue. When i bump into an island and my raft is turned there is no way to turn it back. I would love to see if we can make a rudder or something. That you can turn the same way as the sail. Hope to see something like that soon! Other than that the new Steam version is amazing! 

It seems there will be rudder in the next update:

https://steamcommunity.com/app/648800/discussions/0/2944710017709057539/?ctp=2#c1626286205696683405

Yeah i saw it after i posted this! Sorry for the usless post! Thankyou for the Reply! 

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No problem. I recommend you post on Steam forums in the future as itch.io forums for Raft are no longer maintained (and this is for discussion about the free prototype in the first place). Even I check the site only now and then.

Please make the player respawn after death.

Curious... do you ever work with 3rd parties on new games? I'm following Chronicles of Elyria at the moment, but as far as I can gather their water content is negligable. Raft's water content is pretty cool - is there potential to negotiate a share cut and add some of this sort of content there?

Suggestion: On joining a multiplayer session, trigger the mousewheel event / scroll. This appears to fix the bug where the hook doesn't work for joining players.

Suggestion: Add whales and turtles as occasional encounters.

Mac compatible from steam pleeeassee.

Is there a decrease of jumping distance in the latest update? It probably makes trouble in  moving  in our  built boats.  We need to do some  changes on our boats unwillingly in order to move from different parts. SO I suggest   do not change the  distance of jumping.

Devs can you please make the signal receiver stay on the number it is set to when the game is exited? Every time I reload the game the number is set to the first signal so when I go exploring I always end up going in circles and it is very frustrating. I know this thread is old but I figured that you might like to have more recent feedback.

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