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[PAID]I use game consoles as instruments

A topic by Da Flarf created 4 days ago Views: 155 Replies: 1
Viewing posts 1 to 2

Hi!

 I'm Flarf, a game dev and chiptune musician based in Ohio. I'm looking to join projects as a Godot developer or a composer. I also offer services in porting games to the Nintendo Gameboy.

Did you know that 90% of "retro styled" music is fake? Many composers may offer you soundbytes that aren't  console accurate using soundfonts. I, however, offer 100% accurate music for the Nintendo, Gameboy, Super Nintendo, and Sega Genesis. All of my Gameboy music is written using the Gameboy itself!

But that's enough trivia. Let me show you why I'm qualified to help with your game!

Here is the most recent game I have published, so you can get an idea for my chiptune audio and my programming for retro and modern systems: Magnet Mike by Da Flarf, retrokid104

Recently, I had the opportunity to perform chiptune live at GDEX (the biggest Midwest game dev conference): GDEX on X: "Loving these chiptune tracks written on and playing off of an original Nintendo gameboy. Da Flarf is killing it. #gdex2025 https://t.co/nPocrwkgNw" / X

Additional qualifications:

- mentored by Jason Graves (composer of Dead Space)

- Won second place in a game jam

 I prefer commission based work with negotiable rates, but I am willing to work rev-share in any of the scenarios:

1. You can't afford to pay me at the lowest acceptable rate

2. You have demonstrated that you have made money off your games before. Even $1 counts. I don't rev-share with people who make no money, because there's no rev to share