How much time, effort, and money do you spend finding your first players in the early stages of game development?How do you find your first users? What methods?
I recommend forming genuine relationships with people online who you can trust to play and give good feedback about your games. You can do this through finding a game development community on pretty much any social media site. Play other dev's games, comment on their posts, shout out their work, and often, you will find they will do the same for you.
Or, you could just post to reddit, whichever works for you.
make your games free at first, theres nearly no other option if you're just starting out, keep your games free get people to play and rate or comment on it and try to collect followers, the chance to sell something rises with your follower count, or you just have luck and your game hits the nerv and thousand of youtubers post their lets plays lol well never happended to me yet also didnt sold much yet my follower count now is 316 ;O
but if you want to make some money i have a small hit try to join co-op bundles, best way to do so is visit itch discord i think mostly the money taken in by a bundle gets equally split, or it is a help bundle where you get no money but i highly suggest to join any bundle you can such bundles otften raise unbelieve able high amounts of money, but thats not the point the amount of bundles sold also puts YOUR game in everyones libary who purchased a bundle and the last such bundle i was happy to be part of was no ice in california, which sold over 3000 times = 3000 people now have all my games which brought my a lot of followers and even my first lets' plays by a youtuber lol
anyway if you need help or anything id be happy to do so
(i followed ya'll would be happy if youd follow back)